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April 21st, 2020, 23:06 #191
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- Apr 2020
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Hi there,
I was wondering if is it correct for a wether melee/long range weapon (such as dagger) to have the same thac0 modifiers. For instance, this dagger can be used with strenght modifier in a melee fight but with a dex modifier if used as long range. Am i right? In my campaign if a PC has a dagger it comes with a strenght modifier for both long range/melee. Is there any way to make it automatically calculated or should I modify manually?
Thanks
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April 22nd, 2020, 19:31 #192
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- Apr 2020
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Another thing I noticed. It seems that the surprise roll is not modified by dexterity (reaction adj.).
Cheers
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April 23rd, 2020, 01:04 #193
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April 23rd, 2020, 01:07 #194
Davide87, I'm going to assume you are talking about the 2E ruleset.
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April 23rd, 2020, 09:22 #195
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- Apr 2020
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Yes, Advanced Dungeons & Dragons
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April 23rd, 2020, 22:18 #196
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April 24th, 2020, 09:08 #197
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- Apr 2020
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Sorry, my fault then! Thanks
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April 26th, 2020, 17:34 #198
Leo, I have a request that I don't know if it is possible. Is it possible to add an additional tab to the character sheet that can only be read by the Judge/DM. This would allow me to make character specific notes directly on the character sheet.
Thanks, Tabarkus
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April 27th, 2020, 02:30 #199"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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April 27th, 2020, 10:18 #200
Thanks for the reply Leo, I double checked yesterday to make sure I wasn't getting something wrong, and TBH I could just be misremembering how Pathfinder worked (it's been a year since I used it).
The functionality I am seeing now is.
Standard - Uses HP from HP box
Random - Always rolls HD randomly, even if a HP value is entered.
Max - Uses max HD value
What I am looking for is an option which is kind of a mix of Standard/Random in which if the HP box is empty is chooses random, if the HP box has a value it chooses that rather than random. In my mind I am sure I've played with a ruleset which did that but honestly I could be misremembering (I wouldn't put it past me).
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