Joshua Stream Pre
  1. #1

    Effects Question

    I'm pretty new to FGU. I've been able to figure out most effects just from the MM, spells, items, wiki, and the user manual. But this one has me stumped.

    Is there a way to set up an effect so that nonmagical B, S, P damage against an NPC is always just 1 point?

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    14,740
    There's no way to do this automatically. But you can ust set up an effect that does 1 point of damage and apply that to the target.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  3. #3
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,895
    Quote Originally Posted by gbhenderson View Post
    I'm pretty new to FGU. I've been able to figure out most effects just from the MM, spells, items, wiki, and the user manual. But this one has me stumped.

    Is there a way to set up an effect so that nonmagical B, S, P damage against an NPC is always just 1 point?
    Zacch is correct. There is currently no way to automate that within the 2E ruleset.

    AD&D has some very specific features (there is one that takes just the X bonus magic damage from a S, P weapon and different from B) that are so complex to code them within the ruleset itself that it's not worth the effort for 1-3 types of creatures.
    ---
    Fantasy Grounds AD&D Content Bundle (All The AD&D Content)
    Coding the Official AD&D Ruleset
    Documentation for AD&D 2E ruleset.
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)

  4. #4
    Thanks guys. Glad to know I wasn't just overlooking it somehow. Manual it is!

    Quote Originally Posted by celestian View Post
    AD&D has some very specific features (there is one that takes just the X bonus magic damage from a S, P weapon and different from B) that are so complex to code them within the ruleset itself that it's not worth the effort for 1-3 types of creatures.
    Completely understandable. I've been building my old 2e Ravenloft monstrous compendiums, and so far I've only run across one critter that even has the effect.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DMsGuild Classic

Log in

Log in