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July 3rd, 2023, 15:12 #111
Uninformed and just curious...
Are all Charms also enchantments? Are all Summonings also Conjuration? are all Phantasms also Illusions?
If so, could it be coded that if you are making an effect that works for enchantments, then that would automatically also include charms? same for the other 2.
Sort of like all Square ARE rectangles but not all rectangles are squares; so anything that works on rectangles also works on all squares BUT anything that works on squares does not work on rectangles that are not also squares.My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance** accidentally deleted, If anyone grabbed a copy, PLEASE let me know**. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
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July 3rd, 2023, 18:09 #112
(Sort of like all Square ARE rectangles but not all rectangles are squares; so anything that works on rectangles also works on all squares BUT anything that works on squares does not work on rectangles that are not also squares.)
This is how I see it too.
For coding an effect that way? I think maybe? But to just look for "charm" it would work on those things that are immune to charm but not to enchantments. Easier to code. It does get into fuzzy meta-magic territory, but it is one of the things that I always remind my players.
It is not science, it is magic. It does not need to make sense or logic, it just has to be able to be replicated.We do not stop playing because we grow old.
We grow old because we stop playing.
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July 8th, 2023, 02:00 #113---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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July 8th, 2023, 02:44 #114
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- Jan 2023
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Yes, I figured out how to make my own copies of the spells to edit. It gets a bit messy having multiple versions of each spell appearing in searches, so I basically copied all the PHB character content (classes, races, spells, etc) and saved it in a custom module, so players can just load the updated versions. Also creating spell lists for specialist wizards that appeared in other 2E products, such as song mages and shadow mages. It's a bit tedious, but I'm doing it.
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February 20th, 2024, 00:50 #115
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- Aug 2023
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Leather Armor and Padded Armor both have an identical description:
"Leather: This armor is made of leather hardened in boiling oil and then shaped into breastplate and shoulder protectors. The remainder of the suit is fashioned from more flexible, somewhat softer materials."
Thank you!
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February 20th, 2024, 20:16 #116---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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