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April 17th, 2019, 01:32 #1
AD&D 2E Dungeon Master Guide feedback thread
If you have suggestions, feedback or bug reports for the AD&D 2E Dungeon Master Guide please post them here.
I'm working on a project site here. My goal will be to try and translate requests here (Bugs/feedback) to there as I can so folks will be able to see what is being worked on and what is in the queue. I'll do my best to update them in a reasonable timeframe.
So, with that said if you have questions, suggestions, feedback or bugs. Please post them here.---
Coding the Official AD&D Ruleset
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April 17th, 2019, 07:22 #2
Great work on the rollable treasure tables.
DMing since 1979. Ultimate License holder.
Currently GMing:
* Yggsburgh and Castle Zagyg - Castles and Crusades Greyhawk (Monday)
* Temple of Elemental Evil - Castles and Crusades Greyhawk (Thursday - on hiatus)
* 2e Greyhawk (Wednesday)
Thanks for 7+ years of gaming via FG my friends (2e / 3.5e / Rolemaster Classic / Castles & Crusades / Pathfinder / Savage Worlds / 5e).
There/Their/They're are all different words and do not mean the same thing.
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April 19th, 2019, 00:53 #3Hey Celestian,
Per your instructions in the 1st post, a bug (just a typo) in the DMs Guide, chapter 14 / Movement / "Raods and Trails".
Do you want this type of information?
Rook
by the way - I'm back to smoking and it's your fault
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April 19th, 2019, 03:39 #4---
Coding the Official AD&D Ruleset
My Twitch Channel for AD&D and FG related streams (See schedule for live days)
My YouTube for FG related Tutorials and AD&D Actual Plays
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April 21st, 2019, 00:42 #5
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Ok, so I rolled a treasure type roll, redirected it into the parcel table, watched it go to town on the rolls, and was just jaw-dropped amazed at how awesome the automation was for that. Fantastic job.
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April 25th, 2019, 18:44 #6
I noticed that one image for the DMG is in the AD&D 2E DMG group and the others are in DMG.
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April 25th, 2019, 18:59 #7---
Coding the Official AD&D Ruleset
My Twitch Channel for AD&D and FG related streams (See schedule for live days)
My YouTube for FG related Tutorials and AD&D Actual Plays
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April 28th, 2019, 11:31 #8
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- May 2017
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- 47
First this could go in any of the current rule set threads, I chose this one because it is slowing down my conversion of a module.
Celestian, I do not know if I missed a option I should have turned on, if this is an intentional feature, or something else all together. I have noticed that when I open any item say a spell I can only get one pop up. Example if I open say Magic Missile then open Charm person it keeps only one pop up open closing Magic Missile and being replaced by Charm person. These are category specific, in other words I can have one spell pop up, one skill pop up, one NCP, Etc.. at the same time but only one of each. If this is a feature can you explain why you chose to go this route instead of how 5E is where you can get multiple items? Or if I am doing something wrong do you know what it is and how I can fix it?
It makes it a bit difficult to compare contrast or move quickly on some generation of items as a DM.
(Ok just tried something and found a work around, Hitting CTL then clicking on the item will produce a second of the same type. Is there any way to make this permanent so you do not have to hit CTL?)
ThanksLast edited by Merell; April 28th, 2019 at 11:34.
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April 28th, 2019, 13:52 #9
It is a design choice by Celestian.
ctrl+click is the inbuilt work around.
there is also an extension that disables this feature.
MoreCore - Generic Ruleset
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April 28th, 2019, 16:52 #10
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- May 2017
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- 47
Ok now I'm laughing at myself. I browsed through 61 pages of the original post of the 2E rule set to find that extension you mentioned Dammed. Then I stopped to think about it and have decided I will just use the CTL+Click if I want more than one copy open. It dawned on me that it is very annoying to have to close the 300+ windows you open before you decide to close them. Ha brilliant move on your part Celestian.
Thank you both for your time.
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