Fantasy Grounds Merchandise
Page 1 of 8 123 ... Last
  1. #1

    AD&D 2E Dungeon Master Guide feedback thread

    If you have suggestions, feedback or bug reports for the AD&D 2E Dungeon Master Guide please post them here.

    So, with that said if you have questions, suggestions, feedback or bugs. Please post them here.
    Last edited by celestian; May 20th, 2021 at 20:24.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  2. #2
    JohnD's Avatar
    Join Date
    Mar 2012
    Location
    Johnstown ON
    Posts
    5,340
    Blog Entries
    1
    Great work on the rollable treasure tables.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  3. #3
    Hey Celestian,

    Per your instructions in the 1st post, a bug (just a typo) in the DMs Guide, chapter 14 / Movement / "Raods and Trails".


    Do you want this type of information?


    Rook

    by the way - I'm back to smoking and it's your fault

  4. #4
    Quote Originally Posted by Rook View Post
    Hey Celestian,

    Per your instructions in the 1st post, a bug (just a typo) in the DMs Guide, chapter 14 / Movement / "Raods and Trails".


    Do you want this type of information?


    Rook

    by the way - I'm back to smoking and it's your fault
    Perfect, fixed. You'll see updates on Tuesdays and this will be one of them.

    As to smoking, you should be smoking less cause you're so busy having fun
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  5. #5
    Ok, so I rolled a treasure type roll, redirected it into the parcel table, watched it go to town on the rolls, and was just jaw-dropped amazed at how awesome the automation was for that. Fantastic job.

  6. #6
    I noticed that one image for the DMG is in the AD&D 2E DMG group and the others are in DMG.

    Attached Images Attached Images

  7. #7
    Quote Originally Posted by Eru the One View Post
    I noticed that one image for the DMG is in the AD&D 2E DMG group and the others are in DMG.

    Looks like that little bugger was a stray image. Cleaned out for next update.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  8. #8
    First this could go in any of the current rule set threads, I chose this one because it is slowing down my conversion of a module.

    Celestian, I do not know if I missed a option I should have turned on, if this is an intentional feature, or something else all together. I have noticed that when I open any item say a spell I can only get one pop up. Example if I open say Magic Missile then open Charm person it keeps only one pop up open closing Magic Missile and being replaced by Charm person. These are category specific, in other words I can have one spell pop up, one skill pop up, one NCP, Etc.. at the same time but only one of each. If this is a feature can you explain why you chose to go this route instead of how 5E is where you can get multiple items? Or if I am doing something wrong do you know what it is and how I can fix it?

    It makes it a bit difficult to compare contrast or move quickly on some generation of items as a DM.

    (Ok just tried something and found a work around, Hitting CTL then clicking on the item will produce a second of the same type. Is there any way to make this permanent so you do not have to hit CTL?)


    Thanks
    Last edited by Merell; April 28th, 2019 at 10:34.

  9. #9
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    27,038
    Blog Entries
    1
    It is a design choice by Celestian.
    ctrl+click is the inbuilt work around.
    there is also an extension that disables this feature.

  10. #10
    Ok now I'm laughing at myself. I browsed through 61 pages of the original post of the 2E rule set to find that extension you mentioned Dammed. Then I stopped to think about it and have decided I will just use the CTL+Click if I want more than one copy open. It dawned on me that it is very annoying to have to close the 300+ windows you open before you decide to close them. Ha brilliant move on your part Celestian.

    Thank you both for your time.

Page 1 of 8 123 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in