GI JOE RPG Launch
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  1. #401
    Quote Originally Posted by Shaldor69 View Post
    When applying an effect to a character that grants a bonus or a penalty the value is not being applied to the end result of the roll, as an example the effect SAVE: 2 or SAVE: -2 do not modify the result of the save as they did previously.
    I tested both with caster modifier (-1) and a modifier on the target (the Orc) with an effect SAVE: -2. As you can see both modifiers are applied (-3).



    I tested with the "cast" and "save" buttons from the CT both.

    If you have a specific situation that still has this issue detail those step by step but before you do disable any extensions you have.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  2. #402
    Quote Originally Posted by celestian View Post
    I tested both with caster modifier (-1) and a modifier on the target (the Orc) with an effect SAVE: -2. As you can see both modifiers are applied (-3).



    I tested with the "cast" and "save" buttons from the CT both.

    If you have a specific situation that still has this issue detail those step by step but before you do disable any extensions you have.
    This in reference to the SAVE effect being applied to a PC as shown in the screenshot below, no extensions are installed or enabled in the campaign itself:
    Screenshot 2025-04-28 152807.png

  3. #403
    Quote Originally Posted by Shaldor69 View Post
    This in reference to the SAVE effect being applied to a PC as shown in the screenshot below, no extensions are installed or enabled in the campaign itself
    The current system doesn't process effects unless the save is forced by an action. This has been the "as intended" behavior for a while tho after reviewing the code I'm not sure why. I'm testing some changes that will make it work with a flat roll from sheet.

    Also, keep in mind AD&D processes saves differently and uses SPELL, DEATH, POISON and various other types of saves. SAVE is a generic and will add to all. If you want specific you'll need to use the specific such as ROD or STAFF or WAND.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  4. #404
    Hello,
    It is not possible to delete an object in the Inventory tab. But you can add an object.
    Or there's a new method I don't know about...

    I tried it with a new campaign, no extensions and a new character.

  5. #405
    Quote Originally Posted by Vackipleur View Post
    Hello,
    It is not possible to delete an object in the Inventory tab. But you can add an object.
    Or there's a new method I don't know about...

    I tried it with a new campaign, no extensions and a new character.
    This might be related to the CoreRPG changes to delete/edit options. I'll take a look.

    Edit: Found and fixed and submitted update. I'll ping them on if this should be a hotfix. You should be able to right click and delete in the short term.
    Last edited by celestian; April 29th, 2025 at 19:27.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  6. #406
    Found a couple other issues with 2025-04-29 FGU. The RIP overlays were not working and the "delete" button doesnt appear on dead npcs in CT as it should. I'll correct and submit updates.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  7. #407
    Celestian and I both pushed updates that should help. Please run a new Check for Updates, and let us know if still any issues.

    Regards,
    JPG

  8. #408
    Yeap, with the latest update you should get dead/delete icons and health bars should track correctly now.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

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