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April 27th, 2025, 19:53 #401
I tested both with caster modifier (-1) and a modifier on the target (the Orc) with an effect SAVE: -2. As you can see both modifiers are applied (-3).
I tested with the "cast" and "save" buttons from the CT both.
If you have a specific situation that still has this issue detail those step by step but before you do disable any extensions you have.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 28th, 2025, 21:31 #402
- Join Date
- Jan 2022
- Posts
- 8
This in reference to the SAVE effect being applied to a PC as shown in the screenshot below, no extensions are installed or enabled in the campaign itself:
Screenshot 2025-04-28 152807.png
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April 29th, 2025, 00:37 #403
The current system doesn't process effects unless the save is forced by an action. This has been the "as intended" behavior for a while tho after reviewing the code I'm not sure why. I'm testing some changes that will make it work with a flat roll from sheet.
Also, keep in mind AD&D processes saves differently and uses SPELL, DEATH, POISON and various other types of saves. SAVE is a generic and will add to all. If you want specific you'll need to use the specific such as ROD or STAFF or WAND.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 29th, 2025, 18:34 #404
Hello,
It is not possible to delete an object in the Inventory tab. But you can add an object.
Or there's a new method I don't know about...
I tried it with a new campaign, no extensions and a new character.
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April 29th, 2025, 18:48 #405
Last edited by celestian; April 29th, 2025 at 19:27.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 30th, 2025, 21:25 #406
Found a couple other issues with 2025-04-29 FGU. The RIP overlays were not working and the "delete" button doesnt appear on dead npcs in CT as it should. I'll correct and submit updates.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 30th, 2025, 22:11 #407
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 22,205
Celestian and I both pushed updates that should help. Please run a new Check for Updates, and let us know if still any issues.
Regards,
JPG
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April 30th, 2025, 23:02 #408
Yeap, with the latest update you should get dead/delete icons and health bars should track correctly now.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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