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March 7th, 2021, 18:57 #241
- Join Date
- May 2020
- Posts
- 27
I just tried that and it did not work with the weapons. It did with the spell I dropped in there. Am I doing something wrong?
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March 7th, 2021, 19:03 #242---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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March 29th, 2021, 20:48 #243
- Join Date
- Feb 2019
- Posts
- 7
Hello,
I hope I am in the right threat. I would like to request Wizards familiar to be coded into Fantasy Grounds, maybe at some point in the future?. (Level 1 Familiar Spell).
* That will add the Hit Points
* That will add any feature, trait, or advance effect
And maybe add a tab to the character record for the familiar? That will contain familiar information, (It's stat block, equipment)
Button on side bar for familiar choices? (for easy click and drag)
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March 29th, 2021, 23:26 #244
- Join Date
- Sep 2015
- Posts
- 50
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March 30th, 2021, 03:04 #245
D&D 2E - Surprise die rolls default d10 after updated to d6. Can someone reproduce this issue, troubleshoot to determine root cause and implement a fix please? Thanks
UPDATE: This is no longer an issue. I need to download and install the AD&D 1E Properties to extension written by Celestian.
Move along...nothing to see here...Last edited by Baron28; March 30th, 2021 at 04:07.
Ultimate License Holder
Timezone: UTC -6
DM: 1e Ruins of Adventure, Curse of the Azure Bonds
DM: 5e Descent into Avernus
D&D 1e to 5e adventures converted: Keep on the Borderlands, White Plume Mountain, Tomb of Horrors, Against the Giants, Descent into the Depths of the Earth, Shrine of the Kuo-Toa, Vault of the Drow, Queen of the Demon Web Pits
Transitioning from D&D to DCC
May your dice rolls be ever in your favor.
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April 9th, 2021, 20:27 #246
2e CT FGU Crash.png
Accidentally dropped this pointer in the wrong place and crashed FGU to unrecoverable state. The issue is repeatable in other 2e campaigns with only core rulebook modules loaded and no extensions.
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April 9th, 2021, 21:11 #247
Looks like CoreRPG CombatManager, which is where the "other drops" (not npc/pc/powers/items/etc) are sent to, doesn't do sanity checking. I did that as a catch all for "anything else I didn't specifically search for" but I've disabled that in my code now.
I'd recommend not doing it until it comes out in a couple weeks.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 16th, 2021, 02:43 #248
- Join Date
- Apr 2019
- Posts
- 12
There seems to be an issue now when using the "/sashow all" slash command. Was having the same issue with the Player Tracker, I assumed it was the same issue with me hiding tokens. When I type in the command and hit enter a list of slash commands appears in the chat box. Unlike before any hidden tokens in the Combat Tracker do not appear. I tested by purposely hiding tokens and typing the command to have them appear again in the Combat Tracker. Again thank you for your assistance.
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April 16th, 2021, 06:01 #249---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 18th, 2021, 00:06 #250
- Join Date
- Jul 2020
- Location
- McAlester, OK
- Posts
- 125
Found some typos in the extended spell progression tables in Faiths & Avatars.
Extendend Priest Spell Progression
Level 33 should be 10 10 10 10 9 9 9
Extended Wizard Spell Progression
Level 12 should be 4 4 4 4 4 1
Level 25 should be 5 5 5 5 5 5 5 5 4
Level 28 should be 6 6 6 6 6 6 6 6 6
Level 33 should be 7 7 7 7 7 7 7 7 7
Extended Bard Spell Progression
Level 3 should be 2
Level 5 should be 3 1
Level 7 should be 3 2 1
Wouldn't have even noticed these if it hadn't been for the level 28 wizard spells (6 6 7 7 7 6 6 6 6).
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