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November 11th, 2020, 11:22 #21
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- May 2019
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Gnome Cunning is recognized and not in the list yet: https://www.fantasygrounds.com/forum...-Gnome-Cunning
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November 11th, 2020, 13:28 #22
It is listed here though https://fantasygroundsunity.atlassia...ffects-on-NPCs
I suspect that Gnome Cunning may have been added after this list was produced.Last edited by Zacchaeus; November 11th, 2020 at 18:19.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 11th, 2020, 17:13 #23For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 24th, 2021, 01:40 #24
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- Mar 2020
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Hello All. Is there a way that I can add skill proficiencies with custom Races and Subraces? The only thing that seems to work is to name an ability "Keen Senses". If I do that, I can then assign a skill based on the text of the ability, "You have proficiency in the XXX skill.", but I otherwise cannot add skills with custom named abilities, nor have I figured out how to create a choice of skills using language similar to Feats. Is this just not possible with races?
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January 24th, 2021, 09:09 #25
Generally skills are granted by class and background but they do work also for races. The kenku from Volo's guide for example has a trait Kenku Training which allows a choice of skills and the Tabaxi from the same volume has proficiency in a couple of skills. This wording should work "You are proficient in your choice of xxx of the following skills:" (list of skills separated by a comma). For a single skill "You have proficiency in the xxx skill".
If you still can't get it to work screenshot your ability as you have it worded.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 5th, 2021, 11:51 #26
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- Jul 2019
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- 10
Can anyone tell me what the syntax is for Truesight - I can't get it to work on a custom race (Modron).
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February 5th, 2021, 11:53 #27
I don't think there is such wording. Just add it in as an ability and then the player can add it manually to their character sheet.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 5th, 2021, 12:07 #28
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- Jul 2019
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Will do - thanks for the reply
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August 9th, 2021, 09:59 #29
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- Mar 2020
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Hi all!
I'm trying to imprt a specific class archetype from DDAL-0013 Traveler's Guide to Icewind Dale and I have some issue with the wizard archetype, in particular one feature gained at level 2 (Martial Training).
This is how I worded it:
"When you choose this arcane tradition at 2nd level, you gain proficiency in light armor and all simple weapons, and you gain proficiency in Constitution saving throws."
This is supposed to add both weapon, armor and saving throw proficiencies automatically, but when i bump up the level nothing happens. The feature is correctly added but the proficiencies are not updated.
Any suggestion wil be more the welcomed!
Erik
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August 9th, 2021, 10:50 #30
The strings that you see in this post only work for the first level of the character. Anything beyond that needs to be handled manually.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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