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May 12th, 2019, 22:58 #841
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May 12th, 2019, 23:03 #842Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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May 13th, 2019, 00:24 #843If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 13th, 2019, 01:18 #844
You'd think right *laughs*! Of all the knowledge I've accumulated about FG since starting to run, create modules and and write extensions for it, that was not one of them. Must have slipped right past me.
Luckily we have such a great community here, that someone is bound to know and better still willing to share to help out.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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May 13th, 2019, 01:20 #845
- Join Date
- Nov 2018
- Posts
- 4
In the future, could line of sight mechanics/layers be used for difficult terrain and modifying movement speed? Could it be used for partial cover (AC bonus) calculations?
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May 13th, 2019, 03:46 #846
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 945
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May 13th, 2019, 03:59 #847
Its possible. There was some discussion on parts of this already. Currently FG doesn't restrict movement based on movement speed, so the ruleset would have to start tracking that first, before terrain could start impacting that. Partial cover is something that could also be done, but IMO its unlikely because again it is going to be ruleset specific and FG would also have to calculate the sight line between the source, target and cover to see if the cover is in the way. Not something technically impossible, just something that would cause many people heartache because of the various ways to interpret such rules.
BUT, all that said, if you want to see something like this, it's always best to check the Wishlist and then add the suggestion there. If lots of people want something, then SW will give it more weight and consideration. https://fg2app.idea.informer.com
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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May 13th, 2019, 11:26 #848
Welcome to FG.
This kind of thing would need to be done for each ruleset so it isn't something that will be part of the initial version of Unity at least since rulesets won't be changing (much) at this stage. As others have noted each ruleset is different so it's not something that could be generally programmed into the FG client itself.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 13th, 2019, 11:48 #849
Pretty much everybody I know who has bought or is thinking of buying tells me they were fed up paying
someone else's mortgage and having little to show for it, they'd rather pay their own.
No harm, but these are exactly the same service—somewhere to live.
I really wish more companies would "punish me" with massive discounts. Seriously 60%. I laughed when I
saw how little they were planning to charge for this. I was chuffed (https://www.merriam-webster.com/dictionary/chuffed)
I'll admit, I don't understand the willingness to throw away a $200 investment in content. Maybe you feel entitled to the 80% they're offering others. Since you have a $200 investment I assume that means you've been using the software you paid $110 for.
One other point, I don't understand how you think they're punishing people for buying the license. Since you're saying it's going to cost you $60 that means you've had the software since at least December 2017
December 2017 - December 2019 (projected release date) 25 months.
25 x 10 subscription = $250
Oh noes they've totally ripped you off by forcing you to pay $110 dollars
for using the software for 25 months instead of $250.
I see you joined the forums in April 2017. That means the difference in Veteran and Rookie $30 is for 10 months of using the software. About $3 a month.
If you'd subscribed in April and bought the following January you'd have been $70 out of pocket. I don't see why you think you're getting shafted here.
Obviously, this a matter for you and your wallet.Last edited by Ampersandrew; May 13th, 2019 at 12:47. Reason: Grammar and spelling
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May 13th, 2019, 15:25 #850
- Join Date
- Apr 2018
- Location
- California
- Posts
- 212
I have been playing on a subscription for a year now ( $10 ) a month
Kickstarted for $139 for Ultimate Licence ( was going to full purchase FG anyway eventually )
quite happy, I dont feel cheated at all and looking forward to the beta
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