5E Character Create Playlist
Page 9 of 16 First ... 7891011 ... Last
  1. #81
    Minty23185Fresh's Avatar
    Join Date
    Dec 2015
    Location
    Goldstone, CA, USA
    Posts
    1,211
    Blog Entries
    29
    Quote Originally Posted by fharlang View Post
    The dice tower is used for skill rolls so things that effect skills should work when rolled correct?
    That’s pretty far reaching. Out of the intended score of my extension. But interesting none-the-less. I’ll look into it.

  2. #82
    Minty23185Fresh's Avatar
    Join Date
    Dec 2015
    Location
    Goldstone, CA, USA
    Posts
    1,211
    Blog Entries
    29
    Quote Originally Posted by Minty23185Fresh View Post
    Quote Originally Posted by fharlang View Post
    The dice tower is used for skill rolls so things that effect skills should work when rolled correct?
    That’s pretty far reaching. Out of the intended scope of my extension. But interesting none-the-less. I’ll look into it.
    I have started looking at this and confirmed that your assertion is correct, LDTE does not roll the other 1d4 die, for a double-click on the Skills tab.

    However, the extra die is rolled if one drags from the skill to the little (local) dice tower at the top of the character sheet.

    One might ask, “how is this of any help? I can just use the big dice tower.”

    This is true, but the original premise of this extension was to provide a little (local) dice tower on the character sheet, so that one didn’t need to rearrange/move any open sub windows when one needed to roll to the dice tower. The current functionality, as it stands right now, meets that criteria.

    It is the double-click functionality that was added later as a convenience that fails to work.

    That said, I will continue to investigate to see if it is possible to add a minimal amount of code/script to fix this shortcoming. However, if it becomes necessary to add code that traps and handles each individual instance of spell use (e.g. Guidance, Resistance, etc...) then I will not be supporting the additional desired functionality. It would add more code/script and maintenance than I am willing to commit to.
    Current Projects:
    Always...
    Community Contributions:
    Extensions: Bardic Inspiration, Druid Wild Shapes, Local Dice Tower, Library Field Filters
    Tutorial Blog Series: "A Neophyte Tackles (coding) the FG Extension".

  3. #83
    OK so does your extension work for double clicking or is that just something of a side effect? That is the only reason we use the extension in the 5 games I DM and the 3 others I play in. I do not see a dice tower at the top of the character sheet and have not for a very long time.2021-04-24_19-23-44.png
    Playing since 1983, DM since 1985, FGC Full License, FGU Ultimate License.

    Currently GMing:
    * OSRIC AD&D (1st Edition) (Sunday)
    * D&D 5e (Monday)
    * OSRIC AD&D (1st Edition) (Tuesday)

    7+ years of gaming via FG

  4. #84
    Minty explains that the dice tower does not show on gm view. Only PC's well see it on their sheet

  5. #85
    Minty23185Fresh's Avatar
    Join Date
    Dec 2015
    Location
    Goldstone, CA, USA
    Posts
    1,211
    Blog Entries
    29
    Thank you charmov. Precisely.

    And fharlang, as I’ve tried to explain, it does not work for double clicking. But I am looking into fixing that.

  6. #86
    bender-neat.gif

    Great little extension, thanks for this!

  7. #87
    Any chance this can get added to the Forge?
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    Amazing Adventures 5E Campaign
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  8. #88
    Quote Originally Posted by ColinBuckler View Post
    Any chance this can get added to the Forge?
    The fact it hasn't been updated in a year, does it really need to?

  9. #89
    I can see your reasoning on that....

    The suggestion for having it added to the forge would:

    (1) Raise awareness of the mod as people tend to search the forge and less in the forms for extensions.

    (2) Encourages a developer to maintain/enhance the mod.

    (3) If/when the mod does get updated the update would automatically be rolled out, rather than relying on me to keep monitoring one of many forum posts for an update.
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    Amazing Adventures 5E Campaign
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  10. #90
    Minty23185Fresh's Avatar
    Join Date
    Dec 2015
    Location
    Goldstone, CA, USA
    Posts
    1,211
    Blog Entries
    29
    Quote Originally Posted by ColinBuckler View Post
    Any chance this can get added to the Forge?
    Until recently I have had no time and little interest in listing my extensions in the Forge.
    Now that time permits it, I am starting to add them to the Forge, at my convenience.

    I want to look into fharlang's expostulation more thoroughly. I'll list this extension after my investigation (because there might be an update).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in