Thread: SW Enhanced Library
-
April 20th, 2020, 15:22 #41
- Join Date
- May 2017
- Posts
- 11
I have been attempting to create a few modules now for a couple of different games, and I keep encountering this error sooner than later: Script execution error: [string "scripts/new_library_module_export.lua"]:878: attempt to index a nil value.
I am using Fantasy Grounds Unity and everything is the most updated.
In this module, I have created some powers, a few armor pieces, a couple of ranged weapons. I am not too sure where to go from here.
-
April 20th, 2020, 15:35 #42
-
April 20th, 2020, 16:25 #43
- Join Date
- May 2017
- Posts
- 11
That makes sense.
Is it possible to create the module using FG classic and then loading it in FGU?
-
April 20th, 2020, 16:32 #44
Yes it is.
Ultimate License Holder
-
April 21st, 2020, 19:53 #45
Version 1.60 available
New version is available!
This update makes the extension compatible with newest SavageWorlds v5.2"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
April 21st, 2020, 22:35 #46
Woohoo. Just saw the huge update. I'm excited to see what's new =D
-
July 15th, 2020, 16:19 #47
- Join Date
- Nov 2015
- Posts
- 29
First and foremost, thanks a bunch to Ikael for this amazing extension. I have been playing with it and I'm amazed at how flexible and complete it is. However, I got stuck with a couple problems when I started playing with the Importer (understandably, since I'm a total noob with it).
Edit: Nevermind, I found the "Import pages from Importer" button, that solved most of my problems. However, I'm having a strange problem with Gear pages in SWEL. When exporting a module with several separate pages of the same type of Gear, the exported module lists them all in a single window. See enclosed screenshots. Any idea of how this could be solved, please?
Thanks a lot in advance!
Original.JPG
Exported.JPGLast edited by Teotimus; July 18th, 2020 at 10:36.
-
July 22nd, 2020, 08:29 #48
FG will display all items with same catname in the same table.
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
July 22nd, 2020, 18:10 #49
- Join Date
- Nov 2015
- Posts
- 29
-
July 23rd, 2020, 13:04 #50
- Join Date
- Oct 2016
- Posts
- 1
Hi,
I don't know if this really has an impact on anything, but I get the following error whenever I load a campaign in FGU. I am running on MacOS Catalina version 10.15.5 and updated my FGU yesterday.
Screenshot 2020-07-23 at 14.00.11.png
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks