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  1. #101
    I saw a thread the other day how to let extensions cooperate better. That seemed like a more elegant solution than replicating the code of Advanced Effects. But of course I cant’t find it right now. Will update when I do.

    Will try this extension, it sounds very promising.
    Last edited by Milmoor; June 24th, 2020 at 11:53.

  2. #102

  3. #103
    Quote Originally Posted by Milmoor View Post
    I saw a thread the other day how to let extensions cooperate better. That seemed like a more elegant solution than replicating the code of Advanced Effects. But of course I cant’t find it right now. Will update when I do.

    Will try this extension, it sounds very promising.
    Found it: https://www.fantasygrounds.com/forum...or-Collisions)

  4. #104
    Is it me but the link for download in post #1 is v1.0.0 of this extension and post #50 is where you obtain v1.3.1

    Can you edit #1. I can’t be the only person thinking why does it always load as v1.

  5. #105
    could you put this up on dmsguild so i can get notifications of when its updated?

  6. #106
    Quote Originally Posted by ThingsCouldGetDicey View Post
    could you put this up on dmsguild so i can get notifications of when its updated?
    You could simply subscribe to this thread to get update notifications.

  7. #107
    Quote Originally Posted by Naurthoron View Post
    You could simply subscribe to this thread to get update notifications.
    yeh but ill just got messages upon messages with nothing related to the updates. with dmsguild ill just get the update ready to download.

  8. #108
    LordEntrails's Avatar
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    Note, if the OP choses to move or post this to the DMsGuild they need to be aware of the implications to the CCA and how that will effect their intellectual property rights. Including that they will no longer be able to distribute this anywhere else, ever.

  9. #109
    Hey, first off great work. As most of my players are using weapons as their main combat tool this will help them a lot.

    I just have one question if this displaying bug(Checkboxes) could be solved without much effort (as it is more a luxury problem)
    2020-08-14 10_44_23-Fantasy Grounds.png

  10. #110
    Working great in FGU! Thanks a lot. I'm amazed this isn't a built in feature

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