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March 6th, 2020, 18:54 #841
- Join Date
- Jul 2018
- Posts
- 78
That's great advice, Trenloe. I thankfully happened to see that it was broken with the update due to subscribing to this list, but otherwise, I would have found out at the last minute that it didn't work tonight, and that would have been frustrating... So from now on, I think I will keep a copy of the previous version's folders handy so I can avoid the things that makes FG great for us.
Soon, I suppose, we will be switching to FGU and use this utility there. It won't have a "ping" button, however, so it's going to take a lot of getting used to not being able to do that quickly.
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March 6th, 2020, 22:42 #842
- Join Date
- Jul 2018
- Posts
- 220
I didn't realize there was a kickstarter for FGU and only saw it after it was closed. Any way to get unity now in beta?
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March 6th, 2020, 22:43 #843
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,566
No, FGU licenses are currently only available for people who backed the KS. We're hard at work trying to get it ready for release.
Regards,
JPG
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March 7th, 2020, 00:26 #844
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March 7th, 2020, 01:08 #845
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 8th, 2020, 09:27 #846
I am not technical, but how hard would it be for someone to update the code, if the author gave permission? Run my first game without it out last night...Damn I miss it so much...
Ultimate License Holder
Current Games - Savage Worlds, 5e, Traveller, RMC (MERP)
Lover of old school RPG: Traveller, MERP, RMC, Cthuthu
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March 8th, 2020, 16:12 #847
Hello everyone, while I don't officially support this extension anymore as I've moved onto FGU. At the same time i don't like it to break down entirely until people have had the chance to move over to FGU.
Thus while life is keeping my busy, I'm hoping I'll be able to carve out a free timeslot this coming week to have a look at the code base, to see if things can be updated to work with the new version of FGC.
Trenloe has graciously offered the use of his updated code from the Enhanced Images extension to help with that.
So fingers crossed it'll be viable without to much rewrite. I'll keep you posted.Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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March 8th, 2020, 16:22 #848
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March 9th, 2020, 09:27 #849
- Join Date
- Jun 2015
- Posts
- 82
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March 9th, 2020, 19:38 #850
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