DICE PACKS BUNDLE
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  1. #11

  2. #12
    I have no problem with the radial menu : https://imgur.com/xp0muAu

    I upload my latest version of the extension. Maybe a bad upload last time?

    See in first post.

  3. #13
    Quote Originally Posted by neuralnoise View Post
    I have no problem with the radial menu : https://imgur.com/xp0muAu

    I upload my latest version of the extension. Maybe a bad upload last time?

    See in first post.
    This is my radial menu. And yes, I downloaded the latest version and started a new campaign. MYZ Radial.png

  4. #14
    Hi, for some reason I can't load this extension inside fantasy grounds anymore, did the latest patch kill not work with it?
    Sessions Running
    All currently on hold with the world going crazy. Doing random one shots.

    Youtube Channel
    https://www.youtube.com/channel/UCy8...upGKeqfxKaw1hQ


  5. #15
    Quote Originally Posted by Hurske View Post
    Hi, for some reason I can't load this extension inside fantasy grounds anymore, did the latest patch kill not work with it?
    I'm having the same problem, any fix?

  6. #16

  7. #17

  8. #18
    The video shows a pool area. Is that relevant to that video or is it part of this module (not showing on mine)? It suggests a PUSH function ?

  9. #19
    Seems to work properly with FGC is there a fix for Unity?

  10. #20
    I thought it worth a try to see if anyone is doing anything in the Mutant: Year Zero area. I'm anticipating starting a game in the near future.

    I'm more than willing to update the extension for Unity, which looks like it's mostly needing the dice fonts in this package, or the base Mutant Dice package fixed.

    Does anyone know if there is a way to reverse engineer a .fgf file to get back to ttf? Otherwise I may try to take a look at making a new custom dice font file to update it.

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