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February 6th, 2022, 19:07 #751
- Join Date
- Jun 2017
- Posts
- 5
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February 6th, 2022, 19:27 #752
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,084
It's because there are not any more IPv4 addresses available on the Internet; so ISPs have been quietly consolidating in the background, and letting people come to them when stuff breaks. This was one of the primary motivating drivers to redo the networking in FG Unity to use a cloud networking broker.
Regards,
JPG
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February 24th, 2022, 20:01 #753
- Join Date
- Mar 2020
- Posts
- 3
Hello everyone, I need help with my connection. This is going to be my first time GMing, so I really need your help.
First of all, I'm in south america (Chile), running with windows 11 OS. I have friends with the same ISP and they dont have problems with hosting.
LAN IP addres: 192.168.0.1
WAN IP addres: 100.64.244.74
Wired connection
My connection is set on private
AV is disabled and I have disabled the windows firewall too
Traza a la dirección dns.google [8.8.8.8]
sobre un máximo de 30 saltos:
1 1 ms 1 ms 1 ms 192.168.0.1
2 * * * Tiempo de espera agotado para esta solicitud.
3 12 ms 12 ms 12 ms 192.168.224.70
4 14 ms 12 ms 10 ms 10.68.0.70
5 12 ms 12 ms 11 ms 10.68.0.30
6 * * * Tiempo de espera agotado para esta solicitud.
7 13 ms 13 ms 11 ms 74.125.51.181
8 15 ms 19 ms 12 ms 74.125.242.17
9 15 ms 13 ms 24 ms 72.14.237.169
10 17 ms 13 ms 10 ms dns.google [8.8.8.8]
Traza completa.
I have added the port forwarding on my router.
Port forwarding.png
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February 24th, 2022, 20:37 #754
Welcome to the FG forums.
To confirm - are you using FG Classic or FG Unity (FGU)?
If you're using FG Unity then you don't specifically need to use port forwarding, use the brokered cloud connection option on the campaign load screen.
If you're using FG Classic (FGC) then you will need port forwarding. Unfortunately, based off your traceroute info, your ISP is sharing your IP address with others - a common practice as there aren't enough IPv4 addresses for everyone. You can request a unique IPv4 address from your ISP (you may have to pay extra for this) or you could try a VPN that has port forwarding options (more than likely at a cost also). Or, change to FGU, where you don't need port forwarding.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 24th, 2022, 21:04 #755
- Join Date
- Mar 2020
- Posts
- 3
Yeah I'm using FGC.
How do you know from the tracerout that my IP address is shared?
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February 24th, 2022, 21:59 #756
It's your WAN IP.
Your WAN IP is: 100.64.244.74
10.64.0.0/10 is reserved for Carrier Grade NAT.
It's a way to extend the life of IPv4 until everything transitions to IPv6.
Unfortunately, because of the Carrier Grade NAT, it's impossible to setup port forwarding.
It's super difficult to get port forwarding to work in that case, because you have to setup multiple port forwards. Since your ISP controls the equipment, they would have to setup that for you. It's not something they typically do though.
However, ISPs use CG NAT, because as Trenloe mentioned, IPV4 addresses ran out a few years ago.
As mentioned, you could ask for a Static IP address from your ISP, that usually costs extra.
You might be able to tell your ISP that you need the ability to port forward, don't mention gaming. I think the suggestion was to tell your ISP that you need that ability for a Security system. Might be worth a shot.
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February 25th, 2022, 03:37 #757
Its also from the tracert - there are 4 or 5 private hops in that route!
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March 3rd, 2022, 21:52 #758
- Join Date
- Mar 2020
- Posts
- 3
Thanks everyone for the help.
I have decided to buy FGU, and it worked perfectly. I already started the campaign
Also, the new modules of fog and light are awesome.
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