Thread: A new CreatureGen for Starfinder
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July 10th, 2019, 05:45 #11
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July 10th, 2019, 10:41 #12
Starfinder CGen Ver 1.09
Last edited by Samarex; July 10th, 2019 at 11:14. Reason: Replaced ext to remove Debug lines
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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August 2nd, 2020, 23:27 #13
If anyone is still available to work on this extension, it is no longer creating spell lists and stops after entering the spell class title and caster level. Only the standard yellow message of "No concentration bonus found" appears before it reports "Import complete." I have tried adjusting the text and tried other creatures to no effect. It's been a few weeks since my last spellcaster so I'm not sure when this would have changed.
CGen.png
I did try adjusting the spells known line to end after (CL 12th).A soft answer turneth away wrath. Once wrath is looking the other way, stab it in the back.
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August 2nd, 2020, 23:36 #14
I have found the new version of the extension and also discovered the issue was the number of dashes after the spell level.
A soft answer turneth away wrath. Once wrath is looking the other way, stab it in the back.
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September 4th, 2020, 10:23 #15
- Join Date
- Nov 2019
- Posts
- 20
is it possible use this Ext to import spaceships too?
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September 4th, 2020, 12:26 #16
- Join Date
- Jul 2016
- Posts
- 2,482
No.
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