Thread: MoreCore Coding Tutorials
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April 13th, 2020, 06:22 #61
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April 13th, 2020, 06:23 #62
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April 13th, 2020, 13:41 #63
Thanks Damned! I couldn't find the file responsible for it....turns out I had no record_char.xml at all in my extension.
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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April 13th, 2020, 14:35 #64
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April 13th, 2020, 14:56 #65
Done. The only thing of note is that I've got two Notes/Inventory tabs now, but the other tabs (MoreCore & Main) are present just like they should be.
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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April 13th, 2020, 15:10 #66
You might have to copy the whole file from MoreCore and just remove the two sections each for MoreData and Abilities
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April 17th, 2020, 10:35 #67
- Join Date
- Mar 2018
- Location
- Norway
- Posts
- 104
The character sheet is progressing fine now.
Finished with all the skills and characteriscs, including the calculations (so much repetion, so thankful for copy/paste and find/replace).
But now I am trying to clean up the the sheet a bit, and I want to remove some of the frames in the "MoreCore" tab. Moves, Powers and Focuses are the first lot that has to to go.
I tried to look at the code you presented in post #58 here, but I couldn't figure out which line or command that actually removed the tabs. I was hoping I could could copy it and use the same method to remove a frame.
So, could you help me with a command/code that would remove, let's say Powers in the Morecore tab? And then I could try to figure out the other frames based on that?
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April 17th, 2020, 15:25 #68
Hey Shaky
So if you are going to remove lots of stuff you might make a copy of the whole record_char_more.xml and include that in your ruleset.
Without any merge tags specified this will replace the standard MoreCore tab.
Then you can simply omit all the things you dont want by deleting the code.
If you are Merging then you would include this in your record_char_more.xml
Code:<frame_char_switch_rolls name="cas2a" merge="delete" /> <string_useredit_bold name="cas2a_label" source="cas2a_label" merge="delete" /> <list_text name="cliroller2a" merge="delete" /> <scrollbar_rolls name="scroll_2a" merge="delete" />
Do that for each thing you want to remove.
Sometimes you will delete something that something else is anchoring to.... so then you will need to update those anchors.
You will also need to set new dimensions for your remaining items.
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April 18th, 2020, 22:44 #69
- Join Date
- Apr 2018
- Posts
- 40
Been a bit, but hey Damned. Been looking at CoreRPG, but decided to come back here. I am starting a project, after I get things ready for a Phandalin game I'm running. But my project I want to do is the old Top Secret game from back in the 80s. Just starting simple first, character sheet, then expand.
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April 19th, 2020, 01:53 #70
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