Thread: Beta Release v3.3.7
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November 14th, 2018, 19:36 #11
High Templar
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Player image loading delayed until image window opened.
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November 14th, 2018, 20:25 #12
Supreme Deity
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It just means that player memory load should be much closer to GM memory load. (Given they are loading the same modules)
There’s probably more investigating to be done as well here.
Regards,
JPG
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November 14th, 2018, 22:03 #13
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November 14th, 2018, 22:27 #14
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November 14th, 2018, 22:49 #15If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 14th, 2018, 23:19 #16
Thank the gods for PC search.
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November 15th, 2018, 07:23 #17
Any chance for there to be a search-bar for portraits in the next update? The searchbar for characters was GOOD, but portraits needs one as well.
- Obe
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November 15th, 2018, 22:25 #18
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Updates
- [CoreRPG+] Records duplicated by dropping links on campaign list will now be given a (Copy) suffix.
- [CoreRPG+] Duplicating record by dropping link in campaign list no longer resets campaign list filter.
JPG
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November 15th, 2018, 22:29 #19
Supreme Deity
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@Oberoten,
I won't be able to add a portraits search in the current client, due to the way portraits are handled. Portrait files are loaded dynamically, and the window lists to do filtering are built dynamically. It would be extremely slow and laggy. You'll have to wait for FGU before I can look at that.
Regards,
JPG
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November 16th, 2018, 00:34 #20
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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