Thread: Beta Release v3.3.7
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December 10th, 2018, 01:05 #141
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December 10th, 2018, 03:22 #142
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That last one is a most excellent add, MW! Thanks.
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December 10th, 2018, 03:46 #143
Dulux-Oz
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December 10th, 2018, 21:59 #144
Supreme Deity
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I could use some extra eyes on this latest change to make sure everything is still working. If you have a few minutes, just pop FG open and run through a couple typical usage scenarios in your campaign.
Updates
- [CoreRPG+] Client changes to address potential crash conditions for new image panels.
Thanks,
JPG
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December 10th, 2018, 22:16 #145
I've played some minutes now with that and I got no crashes so far Thanks for the fix But I realized that the "Client Synch View" only works when the players and the GM do not use any of the two new background options Is this intended?
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December 10th, 2018, 22:16 #146
Supreme Deity
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Dr0W / yako2020,
Can you guys run a new Update, and give the image panel sharing another try?
Kelrugem,
The thread below covers the issue. It's a bit detailed. In practice, the majority of people won't notice any change.
https://www.fantasygrounds.com/forum...603#post398603
Regards,
JPG
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December 10th, 2018, 22:17 #147
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I just noticed that the Synch Client View option wasn't working in the new panels yesterday, but I'm not sure it's going to be fixed before release.
In fact, I'm not sure how it will be addressed, since synching the view across 3 different possible windows was not something that existed when the client view synch/lock was implemented. Given the minimal use of this feature, it might be easier to remove synching completely.
Regards,
JPGLast edited by Moon Wizard; December 10th, 2018 at 22:23.
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December 10th, 2018, 22:28 #148
Thanks for both your answers I will look at this thread and I understand the issue with synching I personally do not have any problem with whether synching is possible or not
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December 10th, 2018, 22:28 #149
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December 10th, 2018, 22:53 #150---
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