Thread: Ars Magica 5e MoreCore Extension
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August 12th, 2022, 05:19 #91
Ill see if I can fit it in. No promises...
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August 12th, 2022, 07:32 #92
One alternative could be finding an older unupdated version of the morecore and core rpg files. You may lose some bells and whistles but it is likely to get rid of the errors in a far easier way than updating the ruleset. If you go this path change the names of the older corerpg and morecore so they are not overwritten and then point the ruleset at them as the base instead of core and morecore.
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August 12th, 2022, 07:41 #93
This wont work because some of the changes are driven by engine updates.
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August 12th, 2022, 13:37 #94
Please post the errors you are seeing and what I need to do to recreate them please
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August 12th, 2022, 14:17 #95
v2.4 uploaded with new fixes
See first post for the updated file.
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August 13th, 2022, 07:31 #96
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I am so happy that this is brought to a working state. It is really a great great roleplaying game that needs more love.
I have had a look at the current vesion, and so far I have seen zero error messages. But there are a couple of things that don't work or was never implemented. I can't remember. Been a while since I looked at it.
I assume that if you equip a weapon in your inventory list, that it should show up on the Weapons list on the main tab (called MoreCore... .perhaps a name change here?), but it does not. Would be a nice thing to have for sure.
I think it was possible to drag / drop anything you made in the Abilities list into Virtues / Flaws sections of the charactersheet. It certainly isn't possible now. However, I would suggest that there would be made specific Virtues and Flaws sections under the Character secion on the right button bar, as these are just as important as skills and spells to flesh out a character.
Other than that, it looks really good.
Thanks for the update Danmed. I feel like Christmass came early this year... and is unsually hot! hee hee
Vires Animi
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August 13th, 2022, 11:24 #97
MoreCore pretty much relies exclusively on Rolls for doing most things including weapon attacks. You need to make a Roll for it.
The extension obviously adds new things that can be rolled directly from the Character Sheet but equipping items will not create rolls for you.
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August 13th, 2022, 17:05 #98
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Hmm... that is interesting.
It does seem to make the weapons category in items completely irrelevant then. There wouldn't be much point in putting the stats into items then; will have to look into seeing if rolls can be linked to items then.
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August 13th, 2022, 17:32 #99
It been ages since I've looked this over, and many versions of MoreCore. I remember having weapons and items do something, but with the power of MoreCore rolls, it's easy to over come and just use them instead.
Dominic Morta
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August 17th, 2022, 01:47 #100
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Many thanks to Damned for fixing this! I was able to announce it at the Ars Magica convention Grand Tribunal 2022 and everyone was delighted!
CJ x
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