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  1. #41
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    Quote Originally Posted by deer_buster View Post
    Store it as a non-carried inventory item?
    That can be a option for now
    We can change up the Money block some to add a second number box next to Credits and UPB these would be considered as not immeditly accessable. And those would not go towared Enc.
    Russell Campbell
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  2. #42
    CT updates are perfect! With 1.2.0 you can add effects using class as damage modifier under abilities area. Is it possible to include this as a option in weapon damage so that you can code weapons you are trained in to add damage = Lvl ? You can make a blanket effect or manually adjust weapons each level as work around.

    REF - "You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons."
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  3. #43
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    Quote Originally Posted by xanstin View Post
    CT updates are perfect! With 1.2.0 you can add effects using class as damage modifier under abilities area. Is it possible to include this as a option in weapon damage so that you can code weapons you are trained in to add damage = Lvl ? You can make a blanket effect or manually adjust weapons each level as work around.

    REF - "You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons."
    We are working on the Weapon Spec stuff
    Russell Campbell
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  4. #44
    Great work man you are doing a fantastic job supporting this ruleset
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  5. #45
    Any chance to get the weapon and armor mods changed so they can be dropped into a parcel?
    "Over thinking, over analyzing separates the body from the mind."...MJK...

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  6. #46
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    Quote Originally Posted by madman View Post
    Any chance to get the weapon and armor mods changed so they can be dropped into a parcel?
    Will Do....
    Russell Campbell
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  7. #47
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    Quote Originally Posted by madman View Post
    Any chance to get the weapon and armor mods changed so they can be dropped into a parcel?
    With SFRPG Rev 1.2.2
    Item Templates can now be dropped in both Parcels ans Party Sheet.
    Russell Campbell
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