-
May 15th, 2021, 08:32 #1
- Join Date
- Mar 2020
- Posts
- 9
FG Unity Release v4.1.0 Compatible with Test Channel Content?
HI All,
Just a quick question.
I have done considerable work to set up some maps with walls, and the new lighting in the Test server. Can I take that content and use it in the New v4.1.0 Release? Or should I continue using the Test Server to be able to use the content with my players?
Thanks
-
May 15th, 2021, 08:35 #2
Fantasy Grounds Unity maintain separate copies of the data for Live/Test/Dev, so you can switch to Live and copy the campaign over and see if everything is Ok. This will work only if the versions are the same, as it has been said many times the new release and the data format for the layers is not compatible with the old one.
In all cases - backup the campaigns.The past is a rudder to guide us, not an anchor to hold us back.
-
May 15th, 2021, 09:22 #3
- Join Date
- Mar 2020
- Posts
- 9
Hi Again,
I think it is working, although I havent tried to fully test it.
I tried only copying the Campaign file, but that didn't work as it had many images and tokens not loaded.
So I copied the complete Test Folder into the DATA folder, and updated all files. I then ran the FGU updater to get the latest files again and I started the Client FGU without further issues... so far.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks