DICE PACKS BUNDLE
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  1. #21
    Im playing Grath, the death priest in this campaign. I would like to say that is an excellent recap of the session. Im having a blast in this campaign so far!

    The fact that we get to screw around with modern tech in a DND session is pretty cool, and im already in love with the setting, making plans for the future. Im still wildly curious about what the Angels marked us and told us to stay in the city for. Now I want to explore the outside of the city and the rest of the American continent.

    The combat was enticing and quite challenging as both me and the orc went down.

    Absolutely looking forward to the session on monday again!

  2. #22
    I don't know if you are still looking for a player, I have the ability to be a consistent and am interested. Although I would point out that I am new to both the system and Fantasy grounds. I have plenty of RPG experience and I am a quick learner. So if you need someone, I am available.

  3. #23
    Skillkoil's Avatar
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    Welcome to the forums Arkan. I will keep you in mind if a spot opens up! Thanks for your interest.

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  4. #24
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    Session 3 (Bazaar Haunted Run) The party takes turn at their watches as Grath and Ziggy sleep they are tormented by visions of their past. Grath by his teacher and some strange ritual, Ziggy by the item she must recover. Godfrey strikes up a conversation with the goliath about the past during their watch and they both learn more about each other than they knew the day before. Ziggy looks out towards Manhattan and notices with her keen eyes that the destruction they have seen entering the city, doesn't seem to be as widespread further north. How strange? As morning comes the group decide to head off towards The Bazaar that Eldwid told them about. They think they might be able to find some useful items there. They encounter a flirtatious deep gnome named Etta Kandy and do quite a bit of shopping. Even spilling some secrets to get a better deal. The goliath hocks everything he has and promises something he may not be able to deliver, for a set of power armor.

    They then find the girl they saw in the picture in the locket on the dead woman from the night before. They learn her name is Elyanna and she is very sick. Xan tries to find a way to heal her with an elixir or potion but just doesn't have the money to buy one. (His companion Grath had just sold two elixers that could have cured her.) So, the paladin releases some of his magic into the young girl to heal her from Sewer Plague. They inform her of her mother and try to console her best they can. She tells them the only family she has left is her Uncle Augustus but he lives on the other side of the "Haunted Run". A four block area covered in all sorts of undead. The group steel their nerves and decide to escort this child to safety before continuing on to find the Dao Initiative's stronghold in Manhattan.

    They finally reach this place of death that is covered in an unnatural mist and smells of sulphur and decay. They try to move quietly but the power armor is too loud and the orc is too clumsy. They are ambushed by a group of skeletons, ghasts and a specter. They keep Elyanna away from the ghoulish undead as they sytematically cut them down. However, Ziggy makes a serious and potential fatal mistake. She fires her pistol in the heat of battle and it echoes across the streets, reverberating off buildings. They duck inside an abandoned firehouse to catch their breath and hopefully hide out from the hordes of undead around them. Can they save this child and get her home? Will they ever learn why Gabriel marked them all? More questions than answers....
    Last edited by Skillkoil; September 6th, 2018 at 18:21.

    FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
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  5. #25
    Hello, I found this post and was wondering if you currently had any openings in your game still? The scheduling is just about perfect for me and i love making interesting characters and seeing how they grow when interacting with the world and other players and I enjoy attempting to approach combat in manners slightly different from common methods. If you have an opening still please let me know and i can send you my character concept.

  6. #26
    Skillkoil's Avatar
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    Nedelkan we currently have 6 players. If someone drops I will keep you in mind for a replacement. Thank you for the interest in our little game!

    FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
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  7. #27
    game sounds interesting and has drawn allot of interest. If you ever decide to run it again or need another player ill be around

  8. #28
    Skillkoil's Avatar
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    Quote Originally Posted by Thozi View Post
    game sounds interesting and has drawn allot of interest. If you ever decide to run it again or need another player ill be around
    Thanks for the interest Thozi. I will be releasing this campaign as an adventure module once I'm finished playtesting it. I may even start a second game. Still considering if I can afford that much time between the two campaigns I'm already running. If I do I will let you know!

    FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
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    My Blog
    Technical Administrator for Fantasy Grounds College
    Holder of the "Ultimate License" | Allower of Demo Players!
    GM of Nephilim Wars - 5E Post Apocalyptic Campaign
    DM of Destiny Calls - 5E Homebrew that includes Waterdeep: Dragon Heist

  9. #29

  10. #30
    Skillkoil's Avatar
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    Quote Originally Posted by Arkan View Post
    Thanks. I appreciate that.
    Sometimes I wish I could clone myself so I could more done during the week. If I were to do a second campaign it would have to be on Wednesday evenings around 6pm EST/EDT. Would any of you be interested in that time slot?

    FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
    Register at www.fg-con.com for all the latest info.
    My Blog
    Technical Administrator for Fantasy Grounds College
    Holder of the "Ultimate License" | Allower of Demo Players!
    GM of Nephilim Wars - 5E Post Apocalyptic Campaign
    DM of Destiny Calls - 5E Homebrew that includes Waterdeep: Dragon Heist

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