Thread: Stretch to fit for widgets
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June 24th, 2018, 15:39 #1
Stretch to fit for widgets
Is there a way to stretch to fit for widgets akin to tokenfields?
As far as graphical fitting for widgets, there's only containment for graphics in that if the widget container is smaller than the bitmap widget, it scales down the image to fit within. There is no inverse option to this to stretch the widget to the container.
If there's no plan for this in FG 3.X, then will Unity support this?
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June 25th, 2018, 22:04 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,548
No plans for this. The final plan for FGU token widgets is not ready for sharing, as it is going through iterations.
Regards,
JPG
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