Thread: 13A Bug Reports
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February 5th, 2019, 07:32 #81
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The 13th Age Core Rulebook conversion is lacking the Index & Glossary section. Usually not a big deal, but in this case the 13th Age rulesystem refers to definitions like ‚daily‘ to this secton, explaining lots of stuff, which cannot be found elsewhere. I‘d appreciate if this section could be added.
I found out, because I run an Intro session for my players being new to 13th Age, explaining some terms and definitions unique for this ruleset to them, and I couldn‘t find this section.
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February 5th, 2019, 17:14 #82
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Release Updates on February 5th, 2019
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The following products have been updated:
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13th Age Ruleset
[Fixed] Various bugs
Any idea which bugs have been fixed?
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February 6th, 2019, 01:54 #83
No idea - as I said previously, I sent the last set of updated files (at least I think they were the last set) to SW minutes before I wrote Post #52 (Nov 21st?). The updates released yesterday might have been them, but once we send in updated files its up to the SW staff to get them integrated into the FG Updater.
Dulux-Oz
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February 14th, 2019, 20:58 #84
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I din‘t know why, but in our last session we had a combat, where weapon damage was applied with 2 dice, instead of one die, and the damage was prefixed withna keyword ‚Focus 1,2D‘. I have no clue where this come from. In addition some players were unable to target enemies by normal means. Even by doing so, the target was not identified and they had to manually drag attack and damage die to the combat tracker entry of the foe.
I remember I had this last issue 4-5 years ago playing C&C, but I‘ve never had this since then.
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February 14th, 2019, 22:09 #85
Supreme Deity
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It looks like something specific to the 13A rules that got set up on the PC; but I don't know the system at all. Hopefully, Dulux-Oz or one of the other people who play 13A can help clarify.
Regards,
JPG
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February 15th, 2019, 04:20 #86
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The strange thing is, 13th Age does not have a Feat/Talent/Skill called Focus to my knowledge. For damage it rolls 2 dice, adds the attribute bonus. So after the damage is applied I had to remove the second rolled die from the foe‘s total HP in the combat tracker, every time. We even removed the existing weapon and drag/dropped it again from the reference manual without success. Maybe it‘s something from the 4th Edition Ruleset?
The non targeting was annoying as well.
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February 23rd, 2019, 04:07 #87
I had a bit of an epiphany tonight as I was working with some higher-level spells and couldn't figure out why the roll bonuses weren't right. From what I can tell, the underlying code is seeing the attack (eg Wisdom + Level vs MD) and in its calculation of the attack, automatically adding the level too. That makes the actual roll something along the lines of d20+(Wis+Level)+Level. Once you change the attack text to remove the + Level (eg Wisdom vs MD) and reset the Power Action, the attack is correctly calculating the bonus. d20+(Wis)+Level
So when you manually create a Power Action, the inability to add the Level actually makes things work correctly for those Power Actions. But for every Power Action that's automatically generated from the text, it ends up adding the Level twice.I primarily use FG for:
13th Age
Cypher (Numenera)
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March 13th, 2019, 19:02 #88
Another bug: The Powers section of the character sheet does not support the Extra Info section for individual powers. So if as the GM I create Powers in the Powers section of FG, then I drag/drop it onto the character sheet, all that information is lost.
I primarily use FG for:
13th Age
Cypher (Numenera)
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March 14th, 2019, 03:02 #89
Thanks for the report - I'll get on to these as soon and as fast as I can.
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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April 9th, 2019, 05:11 #90
Any update on these bugs being fixed, submitted, and rolled out?
I primarily use FG for:
13th Age
Cypher (Numenera)
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