Thread: 13A Bug Reports
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November 29th, 2022, 05:13 #241
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November 29th, 2022, 17:56 #242So are the LUA scripts and the XML files that are utilized by 13th Age in the 4E.PAK file?
13thAgeDat.jpg
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November 29th, 2022, 19:33 #243
OK I'm following you, I must have missed it during my last browse. I'm now seeing \campaign along with a \scripts and \strings folder within the DAT.
Is there any chance a PAK will ever be released for this ruleset?
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November 29th, 2022, 19:48 #244
Because it's a paid ruleset, I would guess not.
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November 30th, 2022, 00:22 #245
Note though, that not all rulesets that are paid for are vaulted. The D&D 5E and Paizo RPGs have to be purchased to obtain all of the ruleset features, yet they're non-vaulted and provide PAKs that can be modified. They're admittedly not the best examples though, as those TTRPGs all have Open License Agreements. Savage World Adventure Edition and Savage Worlds Deluxe (both paid for rulesets) on the other hand, don't have OLAs yet they provide PAK archives in the \ruleset folder which owners can modify.
There's customizations I'd like to make to the 13Age Character Sheet, in order for it to better suit the way I run the Midgard World setting. Without a PAK archive though, I wouldn't know where to begin.
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