STAR TREK 2d20
  1. #1

    Purchasable Mods

    I am considering purchasing some additional materials. Let's use Ultimate Magic as an example. If I create a character using classes and spells from that book, can I export it and import it into someone else's hosted game, even if they don't have Ultimate Magic?

    Can I share my materials with the DM during the game, if he doesn't have it? How does that work?

    Thanks,
    Laukai

  2. #2
    Trenloe's Avatar
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    I’ll address your questions in reverse order, as the second affects the first.

    A player can't share material they own with the GM. The GM must own the product to be able to access the data, or share it with other players who don’t already own the material.

    You can use a character created with data from a module in a GMs campaign where that module is not available. Most of the data is copied to the character sheet - with the exception of the links to race and class, clicking those links won’t work. But, that is just reference text, all the other data will be available for access - spells, weapons, abilities/feats, etc..
    Last edited by Trenloe; May 28th, 2018 at 14:11.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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  4. #4
    JohnD's Avatar
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    You are a solid candidate for FG College. A few classes there should answer a lot of your questions all at once.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

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