SWADE Playlist

View Poll Results: How would you prefer to close all open windows with this extension?

8. You may not vote on this poll
  • I don't have a reason to ever close all open windows with this extension

    0 0%
  • By loading a preset I saved with 0 windows in it

    2 25.00%
  • With a new slash command (/wsx_close? /wsx_wipe?)

    3 37.50%
  • By loading a preset I saved with 0 windows in it or with a new slash command - I want both options

    3 37.50%
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  1. #61
    Oof. This is such a useful extension, too.

  2. #62
    This does sound useful and I'm only running on FGU (since I'm using macOS 10.15).

  3. #63
    Hi, Just to let you know I'm happily running this extension (alongside loads of others - 40 to 50! Soooooooooo many extensions! ) with no problems in Unity. I do only use the '/wsx restore' function for when I first open my campaign, so maybe the other options are more problematic?

    Cheers, Simon

  4. #64
    Confirmed this is working nicely with FGU v4.0.6.

    One change I've made, in Core.lua, change function openWindow to:
    function openWindow(windowData)
    windowData.path = windowData.path or "";
    local window = Interface.openWindow(windowData.class, windowData.path);
    window.setSize(windowData.width, windowData.height);
    local sizeX, sizeY = Interface.findWindow("imagefullpanel","").getSize( );
    local minx=math.min(sizeX-windowData.width,windowData.xPos);
    local miny=math.min(sizeY-windowData.height,windowData.yPos);

    This fixes a small problem where the GM has a wider screen layout (I use three screens!) than the clients, forcing the windows off the client visible screen.


  5. #65
    About 2 weeks ago I noticed that the command to restore my preset wasn't loading any of the windows. My group hasn't play since before then so I didn't think much of it, as I thought maybe I had typed the wrong preset name or saved an empty one. Today I tested this and /wsx save PresetName saved 7 windows. /wsx restore PresetName restored 0 windows right after saving. I'm assuming the update from about 2 weeks may have broken this?

  6. #66
    I've tested the extension with FGU and it works. I've made an working EXT file with md0072's openWindow change above here:
    Attached Files Attached Files

  7. #67
    Sorry, I didn't mention I was using it in FGC. I just downloaded the file above and it's working in FGC now. Thanks!

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