DICE PACKS BUNDLE
Page 4 of 5 First ... 2345 Last
  1. #31
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,656
    Blog Entries
    1
    Quote Originally Posted by JayceStorm View Post
    Will this be updated for FGU?
    Celestian has stated that he wont be spending much time on FGU extensions until it is out f Early Access / Beta.

  2. #32
    Quote Originally Posted by JayceStorm View Post
    Will this be updated for FGU?
    I'm guessing from your comment it doesn't work currently?
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  3. #33

    Join Date
    Oct 2017
    Location
    San Diego, CA
    Posts
    49
    Quote Originally Posted by celestian View Post
    I'm guessing from your comment it doesn't work currently?
    I DL'd the file again and was able to get it working so I'm good at this point. Not sure if I had an older version or something was wrong with the file but it seems to work fine now in FGU.

  4. #34
    Moriarity's Avatar
    Join Date
    Nov 2015
    Location
    Herefordshire, England
    Posts
    66
    Excellent! This will get a lot of use from my group. Thanks

  5. #35
    Thank you this is awesome!

  6. #36
    viviolay's Avatar
    Join Date
    Feb 2016
    Posts
    161
    I really enjoy this extension and love the visual feedback of seeing the character portraits next to the check off mark.

    I wanted to make a suggestion if that is okay. I thought, once players check off "I am ready", it'd be nice if they see the same checklist as the DM - so they know which of their fellow peers are back and ready or not. I didn't realize players didn't get this visual until I was on the player end of this use. For now, I screenshare my FG screen so players can see who is ready and know why I may not have started speaking yet as I wait for those last 1-2 players.

  7. #37
    It looks like a recent FGU update has caused Ready Check to no longer work properly. The players get just a blank window.

    Using Core RPG only, only extension loaded is Ready Check, GM on the left and Player on the Right.


    Edit: It appears that this has to do with the window being written on the player side. I resized the window as a player, and then the button showed up:
    Last edited by grimmlock; December 16th, 2020 at 19:11.

  8. #38
    Quote Originally Posted by grimmlock View Post
    It looks like a recent FGU update has caused Ready Check to no longer work properly. The players get just a blank window.
    It's a bug with FGU.

    If they resize the window the button will show.

    I am told there is a update for FGU to fix this coming.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  9. #39
    I was just made aware of this extension and I'm definitely going to be using it - Thanks for your efforts !

    I will second the comment by viviolay however - it would be awesome if the players could also see the results of the voting
    If you're not having fun, then you're not doing it right.

  10. #40

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Starfinder Playlist

Log in

Log in