Thread: Effect for deflect missile
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February 25th, 2018, 11:09 #1
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Effect for deflect missile
I've been racking my brain on how to put a monk's deflect missiles into an effect that the player can activate at the begining of combat Help Please
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February 25th, 2018, 11:49 #2
Create an effect as follows DMG: -1d10 [-DEX] [-LVL] and place it on the attacker just before they roll damage.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 2nd, 2018, 06:25 #3
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March 2nd, 2018, 10:46 #4
So it did work for you. When I said place it on the target that's what I meant by changing the targeting to targets. Also you can drag and drop it on the target too.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 2nd, 2018, 14:27 #5
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Gotcha. Thanks
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March 25th, 2021, 21:18 #6
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Hey guys,
How might this be adjusted to be effective against only Range damage?
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March 25th, 2021, 21:45 #7
Add ,ranged to the end (DMG: etc, ranged)
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 25th, 2021, 21:52 #8
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Sorry to ask this in this way but I'm not a programmer in the least bit. So when you say add ranged to the above DMG: -1d10 [-DEX] [-LVL] do you mean just add it with a comma and the word ranged, at the very end?
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March 25th, 2021, 21:55 #9
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DMG: -1d10 [-DEX] [-LVL], ranged
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March 25th, 2021, 21:59 #10
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Thank you Morik, I'm just a noob at writing program style.
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