DICE PACKS BUNDLE
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  1. #11
    Blahness98's Avatar
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    Quote Originally Posted by Talen View Post
    Zeus, I'm assuming there are some variations to this immunities solution? For instance, how would you handle the case of multiple immunities below (I've tried several variations and still get the concatenate error)

    "Defensive Abilities warding iridescence; Immune blinded, dazzled, fascinated"
    I don't know if conditions can be targets of the immune tag. I attempted something similar, and found it was only for damage types. If anything, the effect will be more for GM reference then actual automation.

    Otherwise, attempt to put immune before all the conditions and separate each one with a semicolon but that may not work.
    Last edited by Blahness98; March 4th, 2018 at 00:05.
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  2. #12
    I like it when auto-complete hops in there an makes it easy for me. Hopefully that starts happening a lot more as the product matures.

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  3. #13
    I toyed around with this after seeing jwfitt's post as I was struggling with the same problem as the OP. What I did discover is that the Defensive Abilities field (Immunities undead immunities) was not necessary at all. It appears that all the effects (immune, save, etc) are generated by the creature type (undead).

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