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April 18th, 2018, 11:08 #401
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April 18th, 2018, 12:07 #402
Which Dead Sun AP , The Map and The Encounter?
I opened up AP 1 and a few maps they all worked fine. (for you Mask menu at the top of the Map the Map needs to be unlocked to see it.)
I tried a couple encounters Opening from the Story and the opened and loaded fine.
SamarexDiscord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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April 18th, 2018, 14:42 #403
- Join Date
- Nov 2016
- Posts
- 4
Emoting, OOC and speech all share the same font and color in their texts.
This makes correctly reading the chat when many people are writing at the same time difficult.
Using the simple brown theme extension.
Original threadLast edited by Ayche; April 18th, 2018 at 18:51.
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April 18th, 2018, 15:08 #404Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 18th, 2018, 19:03 #405
I do not run any extension, I use the brown theme
here is a picture when I unlock the map
Capture AP 1.JPG
Also I took the theme off, reload the modules and here is what happen when I open the map from the reference book on the AP 1
Capture 2.JPG
Ok it seems I found out what it was : I ran the update 3 times and it change the Ultimate version 3.3.3 to 3.3.5 and now the bugs doesn't appear anymoreLast edited by Dyark; April 18th, 2018 at 19:18.
DMed in this :
Pathfinder,Forgotten realms, Dark sun, Birthright, Ravenloft, Mystara, Own creation
2e, 3.5 & 5
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April 18th, 2018, 19:31 #406Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 18th, 2018, 19:41 #407
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April 18th, 2018, 20:35 #408
- Join Date
- May 2017
- Location
- Strasbourg (France)
- Posts
- 43
Hello,
This time, I tried entering the lvl4 iconic characters using the latest LIVE version of Starfinder Core.
General problems :
- When a PC is deleted, and a new character is created, some elements from a deleted sheet can transfer to the new sheet (such as portraits)
- RP points aren't updated when the value of the key ability changes
- During character creation, current RP points aren't automatically set at maximum, but 1 point below
- Computer parts are listed as regular items rather than item templates. This means that you can't simply drag-and-drop the parts to the forge to create a computer.
Spells:
- In some spells, the word "lesser" is spelt "lessser" with three "s".
- When dragged to the character sheet, some spell info isn't transfered (target, saving throw, the formatting of the description). Since some info is missing, the spell can't properly parse: for instance, because the saving throw is lost during the drag-and-drop, the DC of the cast cannot be automatically parsed.
Soldier class
- class features are in capital letters
Operative (Ghost, but probably other versions as well)
- Total skill ranks doesn't include the "free" skill ranks from specialisation. This means the available ranks are always negative once skill ranks have been properly spent.
Mechanic (Drone) class
- class features are in capital letters
- The "Mechanic Trick" class feature doesn't link to a list of drag-and-dropable links. The Mechanic (Exocortex) version of this class feature works fine.
Drones (hover) and possibly other models of drones
- BAB and saves don't seem to level as they should. For instance, at level 4 I have BAB +4 (should be +3) and Ref +4 (should be +3)
- Stats relying on constitution (such as fortitude) should consider a score of 10 in constitution and not 0.
- Armor should increase wth level, but doesn't
- Drones don't have a theme, but there is a link on the haracter sheet nevertheless, which provokes a "Script Error: [string "scripts/manager_window.lua"]:8: attempt to index local 'nodeRecord' (a nil value)" when clicked
Best regards,
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April 19th, 2018, 01:43 #409
General problems :
- When a PC is deleted, and a new character is created, some elements from a deleted sheet can transfer to the new sheet (such as portraits)
- RP points aren't updated when the value of the key ability changes
- During character creation, current RP points aren't automatically set at maximum, but 1 point below
- Computer parts are listed as regular items rather than item templates. This means that you can't simply drag-and-drop the parts to the forge to create a computer.
*** RP points update with a full rest.
Spells:
- In some spells, the word "lesser" is spelt "lessser" with three "s". *** Fixed
- When dragged to the character sheet, some spell info isn't transfered (target, saving throw, the formatting of the description). Since some info is missing, the spell can't properly parse: for instance, because the saving throw is lost during the drag-and-drop, the DC of the cast cannot be automatically parsed.
*** This is in work to fix Spells parsing needs reworked due to he difference in spell description.
***
Soldier class
- class features are in capital letters *** Fixed
Operative (Ghost, but probably other versions as well)
- Total skill ranks doesn't include the "free" skill ranks from specialisation. This means the available ranks are always negative once skill ranks have been properly spent.
*** Cant repeat this- Free ranks are automatic. After you drop your Operative class and select your specialization. if you go to your Skills tab you should see the two skills for that Specialization have a little Square and both should already have 1 rank in the skill.
Mechanic (Drone) class
- class features are in capital letters
- The "Mechanic Trick" class feature doesn't link to a list of drag-and-dropable links. The Mechanic (Exocortex) version of this class feature works fine.
*** Fixed
Drones (hover) and possibly other models of drones
- BAB and saves don't seem to level as they should. For instance, at level 4 I have BAB +4 (should be +3) and Ref +4 (should be +3) ***Fixed
- Stats relying on constitution (such as fortitude) should consider a score of 10 in constitution and not 0. ***Fixed
- Armor should increase wth level, but doesn't ***Fixed
- Drones don't have a theme, but there is a link on the character sheet nevertheless, which provokes a "Script Error: [string "scripts/manager_window.lua"]:8: attempt to index local 'nodeRecord' (a nil value)" when clicked
*** Not positive why it is showing. I will track it down. (For now its nothing you don't have a Theme)
*** Verified Will look into thisLast edited by Samarex; April 19th, 2018 at 10:44.
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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April 19th, 2018, 17:05 #410
- Join Date
- Sep 2017
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