-
February 13th, 2018, 19:42 #131
- Join Date
- Nov 2017
- Posts
- 12
-
February 13th, 2018, 19:46 #132
Please try without any extensions and let us know if there are still errors. Dulux Oz (the creator of these extensions) has not tested/checked his DOE's against Starfinder as he doesn't currently have access to the ruleset (at least that was the case the last time I heard anything).
If so, please give details of the errors and how to recreate.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
February 13th, 2018, 19:48 #133
Can you let us know some of the errors you are seeing so we can verify if that matches what we are seeing?
PC Ships is currently throwing an error and is waiting on a fix that should correct this and add additional functionality. We might push that in the next day or two.
The Items > Weapons and Items > Armor screens were broken due to a bug in Dead Suns 1 - 3 and we pushed a fix for those Saturday. To get the fix, you also have to UNLOAD and then re-LOAD the modules. I don't believe you need to right-click on the thumbnails in your Library to () Revert them, but that never hurts as long as you haven't customized the official content. It does a factory reset, so to speak, for the loaded module.
-
February 13th, 2018, 19:53 #134
- Join Date
- Nov 2017
- Posts
- 12
-
February 13th, 2018, 19:54 #135
-
February 13th, 2018, 23:24 #136
- Join Date
- Jan 2018
- Location
- Canada
- Posts
- 88
Not sure if it's a bug, but I was testing the combat tracker... and when dragging player characters in it. None of the weapon info, spells saves etc etc... transferred in the combat tracker.
-
February 13th, 2018, 23:38 #137
That's by design. PCs are too complex to display all of the attacks etc. in the combat tracker - plus the details in the combat tracker are primarily for the GM, who rarely rolls PC attacks. If you need to do PC attacks, click the link in the CT to open the PC sheet and do it from there.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
February 14th, 2018, 00:44 #138
I believe there was one update for Starfinder (It updated for me)
The Alien Archive Players Module has been updated
Updated some of the PC Playable NPC races.
-Added Speed values to those that were missing
-Added some traits according to the Starfinder FAQ website.
ThanksDiscord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
-
February 14th, 2018, 01:06 #139
- Join Date
- Jan 2018
- Location
- Canada
- Posts
- 88
Are the feats etc supposed to be editable. I noticed some parts of the content is read only. The things like feats are all unlocked and editable etc. (the corebook feats)
-
February 14th, 2018, 19:34 #140
A minor issue, but I wanted to post it here: Dropping a "Laser Rifle: Azimuth" onto the inventory sheet marks it as a melee weapon. It's easy enough for the players to fix themselves, but I thought you might want to know, just in case.
A.J.
It isn't Narnia, you know," sobbed Lucy. "It's you. We shan't meet you there. And how can we live, never meeting you?"
"But you shall meet me, dear one," said Aslan.
"Are -are you there too, Sir?" said Edmund.
"I am," said Aslan. "But there I have another name. You must learn to know me by that name. This was the very reason why you were brought to Narnia, that by knowing me here for a little, you may know me better there.
― C.S. Lewis, The Voyage of the Dawn Treader
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks