Starfinder Playlist
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  1. #951
    Capture.PNG
    Typo in the Armory reference manual, should be Lungs

  2. #952
    Getting this error while trying to add the Paranormal Investigator Theme from Signal of Screams 1 Module.

    "Script Error: [string "scripts/manager_char.lua"]:2051: attempt to concatenate field '?' (a nil value)"

  3. #953
    Arachnidious's Avatar
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    Mar 2020
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    Yes. Grenades use wrong attack bonus. Also, I want to speak about forging armor with upgrades. It is very sad, that upgrades are only templates. There is a category Armor Upgrade between normal items. And upgrades from Adventure Pathes are items! Also, when you forge your new armor with upgrades you must count on your own right weight, cost and free upgrade slots. Programm always counts only original armor weight and cost and use "0" upgrade slots even the final armor has free.

  4. #954
    It seems that the (any one) Ability mod has to be changed to one of the six stats. create a copy of the Theme > unlock it > select the stat to use > then drop it on the character sheet.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  5. #955
    Arachnidious's Avatar
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    Witchwarper has no grenade proficiency, but it has it in real. Spells known and per day are also invalid for this class. Also there is no formal clothing in the list of items. Darkvision for ysoki can not be replaced by scent 30 automatically.
    Last edited by Arachnidious; April 1st, 2020 at 13:50.

  6. #956
    I'm trying to recreate Barsala the Biohacker and noticed the Character Operations Manual is missing the Genetics Field of Study option.

  7. #957
    Quote Originally Posted by LokiTheWanderer View Post
    I'm trying to recreate Barsala the Biohacker and noticed the Character Operations Manual is missing the Genetics Field of Study option.
    Disregard. It's missing at the main screen when you select the class, but not if you skip it there and add it later.

  8. #958
    I did, however, find an actual issue. Biohackers get 6 skill points per level + their Intelligence bonus. Barsala has an Intelligence of 8, for a -1 bonus, but the character creation module is only giving 3 skill points.

  9. #959
    Quote Originally Posted by LokiTheWanderer View Post
    I did, however, find an actual issue. Biohackers get 6 skill points per level + their Intelligence bonus. Barsala has an Intelligence of 8, for a -1 bonus, but the character creation module is only giving 3 skill points.
    You might want to re-read the description for Biohackers in COM then...because it is 4+int bonus for Biohackers...
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  10. #960
    Quote Originally Posted by deer_buster View Post
    You might want to re-read the description for Biohackers in COM then...because it is 4+int bonus for Biohackers...
    Hmm... Thanks. I had gone to an SRD, but not AoN and they had it wrong, as does the build for Barsala - they gave her too many skill ranks

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