Thread: Project: Author
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October 2nd, 2019, 00:12 #251
- Join Date
- Mar 2017
- Posts
- 15
My mistake! Thanks all for the speedy replies! I thought the ruleset was built on CoreRPG.
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November 8th, 2019, 20:57 #252
Here is the "unity" functional test version of Author. I won't post it as official until FGU has been stabilized in development.
This runs and I can export. I've run preliminary testing tho not extensive. If you notice something different from how this runs on FGC be sure to let me know.
(removed attachment)Last edited by celestian; January 20th, 2020 at 18:11.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 9th, 2019, 01:06 #253
Last edited by celestian; November 9th, 2019 at 01:21.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 9th, 2019, 18:07 #254
I'm going to ask a dumb question, but I can't figure out how to center the text like you did for the header ("The Ruins of the Moathouse") in the following image.
MNOfTzt.png
So what am I missing?Ultimate License Holder
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November 9th, 2019, 18:21 #255---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 9th, 2019, 18:40 #256
Thanks! It was driving me crazy. Is there some tag I can manually add to the client.xml file to do it after module creation?
Ultimate License Holder
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November 9th, 2019, 19:09 #257---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 9th, 2019, 19:34 #258---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 10th, 2019, 00:44 #259
If I do that, I get an error. It doesn't like the formattedtext part. What did I do wrong?
Ruleset Error: windowcontrol: Database type mismatch for control (text) in windowclass (referencemanualtextblock)
Script Error: [string "ref/scripts/ref_blocklayoutmanager.lua"]:189: attempt to index local 'ctrl' (a nil value)
Code:<block000> <align type="string">center</align> <blocktype type="string">header</blocktype> <frame type="string">text5</frame> <text type="formattedtext"> <p>Some random header words here</p> </text> </block000>
Ultimate License Holder
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November 10th, 2019, 02:23 #260
You are telling it to use a header blocktype and a text5 frame at the same time. Heade text if I remember correctly is "string" and not "formattedtext."
Ideally, your code should be similar to this:
Code:<block_01> <blocktype type="string">header</blocktype> <text type="string">Players Handbook</text> </block_01>
Ultimate License Holder
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