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December 23rd, 2020, 06:02 #481
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December 25th, 2020, 15:49 #482
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December 28th, 2020, 18:02 #483
- Join Date
- Dec 2018
- Posts
- 8
Love Celestian extensions!
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December 28th, 2020, 20:19 #484
- Join Date
- Sep 2020
- Posts
- 23
They’re great!
Does anyone how can saving throw advantage against breath weapons be coded?
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December 28th, 2020, 23:53 #485
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December 29th, 2020, 00:42 #486
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December 29th, 2020, 01:16 #487
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December 29th, 2020, 05:09 #488---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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December 29th, 2020, 05:36 #489
There is a Custom Damage Types extension for 5E that you could use to create "Breath" as a damage type. But RAW, "Breath" does not exist. You would have to code each damage TYPE (fire, cold, poison, etc.) individually.
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January 8th, 2021, 23:19 #490
Content deleted by me, Minty23185Fresh.
(I did not have the latest version.)Last edited by Minty23185Fresh; January 8th, 2021 at 23:36.
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