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  1. #151
    Double space delimiter is included with the Simple text import setting.

    JPG

  2. #152
    Quote Originally Posted by Moon Wizard View Post
    Double space delimiter is included with the Simple text import setting.

    JPG
    Sweet! Then consider this extension retired
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  3. #153
    But this extension has been wonderful, @celestian. Thank you very much for it!

  4. #154
    Quote Originally Posted by BaneTBC View Post
    But this extension has been wonderful, @celestian. Thank you very much for it!
    Thanks I appreciate that. I am happy tho that now it's part of the core and I do not have to worry about maintaining it.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  5. #155
    Question: Is it possible to import linked items so that the items are clickable to pop up the item? For instance, if you drag a potion to a table entry it makes a clickable item on the table, which is useful for generating shops with the shops extension.
    aka Laendra

    (Discord: Laendra#9660)
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    OP: 3317036507 / 2369539

    My opinions are my own and represent no entity other than myself

    Extension Support Discord: https://discord.gg/gKgC7nGpZK

    Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.


  6. #156
    Quote Originally Posted by deer_buster View Post
    Question: Is it possible to import linked items so that the items are clickable to pop up the item? For instance, if you drag a potion to a table entry it makes a clickable item on the table, which is useful for generating shops with the shops extension.
    This extension is no longer supported. They added the functionality directly into FG.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  7. #157
    Thank you for the work put in to provide this functionality

  8. #158
    n.m.
    Last edited by amanwing; August 29th, 2023 at 19:40.

  9. #159
    any ideas on how to export csv? would love to see if we can get the savage worlds statistics exported for offline viewing...

  10. #160
    Zacchaeus's Avatar
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    Quote Originally Posted by macDsinfo View Post
    any ideas on how to export csv? would love to see if we can get the savage worlds statistics exported for offline viewing...
    You'd need to write some kind of script that extracted the information from the chatlog.html inside the campaign folder. I thought there was something like that around but I can't find a link to it.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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