STAR TREK 2d20
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  1. #11
    Extension was a big hit at the con. Thanks again Samarex!

  2. #12
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    Quote Originally Posted by Talen View Post
    Extension was a big hit at the con. Thanks again Samarex!
    Thanks
    Good news I got The first class done. A lot of leveling automation to include starting HP at character creation. Then HP and Stamina are automatic from 2 and lvl on. Ability scores update with Race and Theme, plus All class features.
    I think you all are going to love it.
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  3. #13
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    Good Morning.
    Got a question for anyone that might be able to help.
    There is "version" tag in the extension.xml
    Code:
    <properties>
    	<name>Starfinder[SFC]Ver 3.5</name>
    	<version>3.5</version>
    	
    	<author>Samarex</author>
    	<description></description>
    		
    	<ruleset>PFRPG</ruleset>
    </properties>
    How can I read the number from a function in the code?
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  4. #14

  5. #15
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    Thanks Moon
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  6. #16
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    Good Evening.
    Much of today was spent finishing off what was needed for the coming Core Rule Book update. I think I got all the changes I need to do done to the extension. Now I can finish off the rest of the Classes. But in doing this here is what got updated in the extension.

    3.5.1 Leveling Automation / Core Rule Book compatability.
    This update is a mix of Rule Set and Core Rule book update. It brings in allot of automation to leveling.
    -Ability Tab formated correctally for automation.
    - Theme/Traits/Class Abilities/Feats/Proficiencies all now drop in proper place.
    -Added [Proficiency] Sidebar Button to bring up Armor/Weapon Proficiency List.

    The Major work has been on the Starfinder Core Rule book.
    *All Races Updated both Core and Legacy.
    -Racial Abilitys Either drop in Ability Tab or Update the Character sheet automatic
    -Speed/Ability Score/Languages/Size auto apply.
    -Racial HP Auto Apply.

    *Themes-
    - Ability Score Adjustment now auto updates.
    -Level 1 Theme Ability Auto Drops [Still need to tie in Themes with Class Leveling so the other Theme Abilities will auto Drop.
    for now a Class Feature will Drop in telling you that you get a Theme Ability. you can open your Theme and Drag it to CS.

    *Classes
    -Class HP and Stamina auto Fill
    -BAB and Saving Throw Class Bonus now Auto fill.
    -All Class Features Auto Drop all the way thru level 20.
    Allot of the Class Feature's have links in the Desc that can be Drag n Drop to CS.

    *Leveling
    -Input Class and Race Data in [data_common] for leveling
    -HP/Stamina Max auto update when leveling(Level 1 Stamina still needs Con bonus added in after ability score adjustment.)
    -BAB/Fort/Ref/Will Class bonus now auto update when leveling.

    *Other
    -Armor and Weapon Proficiency Feats have been moved to Proficiency
    -Added a Auto Character Sheet Update system.
    When you open your character sheet it will compare the Extension Version to the CS Version. if any updates are needed they will auto apply.
    You will see a report in the Chat box as to the Status of this feature. So now things like the Ability Score Change Warning in 3.5.0 is automatically done for you. Importing Characters is allot easier now.
    -Fixed the Issue with Ranged Weapons giving you Str Damage Bonus.
    Last edited by Samarex; October 18th, 2017 at 14:21.
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  7. #17
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    Quote Originally Posted by Moon Wizard View Post
    Thanks again. Took a little searching to find how to use it but found Ikael's work from early days and that worked perfect. Got it working.
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  8. #18
    Don’t forget to use Debug.chat and Debug.console to inspect variables while you’re prototyping and debugging. It helps to be able to see what functions are returning.

    Regards,
    JPG

  9. #19
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    Quote Originally Posted by Moon Wizard View Post
    Don’t forget to use Debug.chat and Debug.console to inspect variables while you’re prototyping and debugging. It helps to be able to see what functions are returning.

    Regards,
    JPG
    Yep got them in. I'm actually working on one right now from the Console I can't figure out what it's reporting.
    Runtime Notice: Reloading ruleset
    Ruleset Warning: Could not load icon resource (portrait_gm_token)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.strength.score)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.dexterity.score)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.constitution.score)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.intelligence.score)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.wisdom.score)
    Script Warning: setValue: Recursive node event or call terminated (charsheet.id-00003.abilities.charisma.score)
    Any time I change a base Score value I get this. They are orange. So error don't pop up, but its bugging me to what it is. and whats not being done if it's the call terminated.
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  10. #20

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    Sounds to me like you may have an onUodate or onChange handler that you aren’t disarming. It can be easy to get into a snake biting its tail if your aren’t careful with database node handler calls.

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