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January 4th, 2018, 04:36 #101
Last edited by Samarex; January 4th, 2018 at 04:44.
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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January 4th, 2018, 06:53 #102Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 6th, 2018, 06:40 #103
Hi, been working with this Starfinder and have found a few bugs.. A lot of the Sub Skills are linked to "Computer " Sub skills.. Such as Engineering sub skills are linked to Computer Sub skills , same goes for Piloting, Medicine ,Mysticism Sub skills are all linked to Computer sub skills ..
*************** The only constant in the universe is change. *****************
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January 7th, 2018, 19:06 #104
- Join Date
- Jan 2018
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- Canada
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- 88
Yeah most of the skills that have link boxes in them all seem to use the computer links.... until it gets fixed, I simply wrote in the entire descriptions from the book into it. And engineering is not the only skill broken that way, every single one that uses links are broken.
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January 7th, 2018, 19:41 #105
The extension is open source, so you can fix the bugs if you're willing to roll up your sleeves. Sam is working on the official ruleset that will be released by FG. You can keep using this extension but it's unlikely to be enhanced further.
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January 7th, 2018, 20:01 #106
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- Jan 2018
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- Canada
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Yeah I know about the FG version which will be nice by the look of it. I have a friend that's been poking me relentlessly to get a campaign going so I might get her to tweak the files, since she keeps saying she'd be open to do code it herself. (too much time on her hands I guess or wants to play it that badly lol). At least until the official release is available.
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January 7th, 2018, 20:04 #107
It's fine to use this now.
Don't let waiting for a full ruleset, or lots of details and automation in this extension, stop you. Get in and play - just do some stuff manually. You'll still have more automation that you would playing face-to-face.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 7th, 2018, 20:07 #108
- Join Date
- Jan 2018
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- Canada
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I don't mind the manual work, just my friends autistic about it, really stubborn.. so gives her something to do while I work on things on my end gm wise rofl.
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January 8th, 2018, 15:03 #109
I know this is official coming out soon but I wanted to say this is amazing and while I didn't get the chance to play an actual game with this I did make many...many characters and played a quick scenario against myself. Thank you for all the hard work that went into this.
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January 14th, 2018, 01:03 #110
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- Jan 2018
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- Canada
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Been able to fix the skills issue, was because the xml code kept pointing at the computer ID rather than respective. Glad this error existed otherwise I wouldn't of dug into the xml and look at how it's all coded in etc.
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