Thread: What's Old is New
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October 24th, 2017, 01:18 #11
- Join Date
- Mar 2016
- Posts
- 295
So is this in the store now?
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October 24th, 2017, 01:56 #12
New content usually takes days to weeks to get QA'd and approved. It was just submitted today so probably not
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October 24th, 2017, 08:18 #13
It's been with FG for a little while, those were updates. There's another update coming tonight as I was showing someone around it and noticed a few small issues.
It's also in beta with someone, and once they report back and those are addressed will it be in the store, but it's underway....Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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October 27th, 2017, 02:17 #14
I'm happy to announce that this is now available in the Store!
Thanks to MadBeardMan for all his efforts on bringing this into reality.
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October 27th, 2017, 02:36 #15
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October 27th, 2017, 05:13 #16
Well done!
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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October 27th, 2017, 05:31 #17
Nice work fella!
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 27th, 2017, 13:57 #18
- Join Date
- Jun 2013
- Location
- Scotland
- Posts
- 157
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October 27th, 2017, 14:48 #19
ENWorld published an announcement here:
https://www.enworld.org/forum/conten...!#.WfM402hSyCg
Please send any feedback from using it here and Colin can compile a list for a future update. This is a brand new game system as well as a ruleset, so we expect there to be some needs for small updates going forward.
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October 27th, 2017, 17:14 #20
Just got home from work....
Thanks all, it's been a long hard slog and I wouldn't have completed it without the help of MoonWizard and the likes of Damned/Trenloe, all the usual suspects.
There's a massive amount of complexity with the WOiN system. So I *think* I've captured all the important elements. I'm sure there will be some 'ohhh dang, missed that', but I'm not going anywhere and I hope to do regular updates addressing issues but adding new features, please note that sometimes you find the 'simple' ideas are the hardest to implement.
I'll edit the first POST to show the features to be added, as there are a few more now.
CheersRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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