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  1. #51
    Quote Originally Posted by Ulric View Post
    With the latest FGU updates this extension is now broken. Is anyone working on fixing this extension?
    I just tested it and it works for me. are you getting an error or something? perhaps an extension conflict?
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  2. #52
    Quote Originally Posted by mattekure View Post
    I just tested it and it works for me. are you getting an error or something? perhaps an extension conflict?
    I've been using this extension for a long time with the Starfinder ruleset and the latest FGU update broke the extension for Starfinder. I am getting this error message. [12/20/2021 8:18:48 PM] [ERROR] Script execution error: [string "scripts/remove_effect_tag.lua"]:10: attempt to call field 'registerLaunchMessage' (a nil value)
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  3. #53
    Quote Originally Posted by Ulric View Post
    I've been using this extension for a long time with the Starfinder ruleset and the latest FGU update broke the extension for Starfinder. I am getting this error message. [12/20/2021 8:18:48 PM] [ERROR] Script execution error: [string "scripts/remove_effect_tag.lua"]:10: attempt to call field 'registerLaunchMessage' (a nil value)
    you must have an old or modified version. The current version I have is v2.0 The latest version doesnt use 'registerLaunchMessage'. That function was removed with the latest update.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  4. #54
    Quote Originally Posted by mattekure View Post
    you must have an old or modified version. The current version I have is v2.0 The latest version doesn't use 'registerLaunchMessage'. That function was removed with the latest update.
    Yeah, I tried the new version and it's no longer compatible. If I get time I might try and figure out what needs to be altered to make it work with Starfinder. Thanks for your responses.
    FGU Ultimate License
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  5. #55
    Am I correct in my assessment that this will not remove multiple effects at once or maybe my syntax is not correct?

    Example: Elixir of Health in 5E will remove Poisoned, Paralyzed, Blinded, Deafened and Diseased.

    So I tried: REMOVE: Poisoned, Diseased, Blinded, Deafened, Paralyzed to no avail.

    Several other things do similar things such as Lesser/Greater Restoration and Lay on Hands just to name a couple.

    Also, I didn't see this in the Forge is it going to be migrated at some point?

  6. #56
    LordEntrails's Avatar
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    I haven't used this extension since player effect removal (for effects applied by the player) was incorporated in CoreRPG. But, I think it only removes effects with the exact same name as the Remove tag.

    i.e. "REMOVE: Poisoned, Diseased, Blinded, Deafened, Paralyzed" will only remove the effect with the exact name of "Poisoned, Diseased, Blinded, Deafened, Paralyzed" It won't remove something that is just a subset of that string.

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  7. #57
    Just what I was looking for. Thank you!

  8. #58
    Is this extension still alive? I am getting errors after the last update. I am confused because I am subscribed to a similar extension on the forge but it may be specific to PF. I am getting this error in 5e. The extension name in the folder is 5e remove effect tag.ext

    3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)
    [3/1/2023 1:04:42 PM] [ERROR] Script execution error: [string "5E Remove Effect Tag:..pts/power_action.lua"]:49: attempt to index global 'castbutton' (a nil value)

  9. #59
    Quote Originally Posted by LordEntrails View Post
    I haven't used this extension since player effect removal (for effects applied by the player) was incorporated in CoreRPG. But, I think it only removes effects with the exact same name as the Remove tag.

    i.e. "REMOVE: Poisoned, Diseased, Blinded, Deafened, Paralyzed" will only remove the effect with the exact name of "Poisoned, Diseased, Blinded, Deafened, Paralyzed" It won't remove something that is just a subset of that string.
    As per this comment, is this really now part of core? Anyone know how that works?

  10. #60
    Hey,

    The error indicated by eporrini still exists. Despite this, the extension still works but displays this error message every time a spell/power or other that has a "REMOVE: XXX" effect opens.
    Is it possible to update this extension (and add it to the forge) please?


    Thanking you,
    Sincerely,
    Vaal

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