Thread: Test Release v3.3.2
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September 14th, 2017, 04:15 #171
Tried today, changed nothing. No script errors.
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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September 15th, 2017, 17:55 #172
Supreme Deity
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Updates
- [CoreRPG+] Script debug messages displayed when viewing eqiupment grouped view weight fields. Fixed.
- [5E] Darts would incorrectly add a melee weapon entry when added to a PC. Fixed.
JPG
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September 15th, 2017, 19:20 #173
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September 15th, 2017, 21:49 #174
Did I miss a patch note somewhere?? FG remembers if you resize the main window?!?
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September 16th, 2017, 00:45 #175
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Yes. You missed a patch note.
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September 17th, 2017, 21:16 #176
SavageWorlds related updates
SavageWorlds ruleset
- [Feature] Attack results in minitracker entries
Eris Beta-V
- [Module] Plot-point NPC and Vehicle records are unlockable
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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September 19th, 2017, 18:26 #177
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v3.3.2 has been released. I'm going to go ahead and close this thread. Please post any issues in the House of Healing, or any discussions in a new thread.
Thanks,
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