DICE PACKS BUNDLE
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  1. #51
    Hi, Dakadin

    I mean RMFRP

    LG
    Last edited by Blackmage; April 2nd, 2019 at 18:05.

  2. #52
    Trenloe's Avatar
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    Quote Originally Posted by Blackmage View Post
    Hi, Dakadin

    I mean RMFRP

    LG
    Created a new thread for your RM FRP questions/requests here: https://www.fantasygrounds.com/forum...tions-requests

    Please be aware that RM FRP is not officially supported, the FG ruleset is for Rolemaster Classic (RMC). There is some community support for RM FRP.
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  3. #53
    GunnarGreybeard's Avatar
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    I bought the RMC Ruleset way back in 08 iirc and never really got a chance to use it in a regular group so I can't comment on any issues a user may encounter. Having said that, just from occasionally poking around and playing in it, I have to commend anyone who had a hand in the combat table lookup stuff. That part in itself is a work of art.
    Last edited by GunnarGreybeard; April 2nd, 2019 at 18:51.
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  4. #54
    Quote Originally Posted by GunnarGreybeard View Post
    I bought the RMC Ruleset way back in 08 iirc and never really got a chance to use it in a regular group so I can't comment on any issues a user may enocunter. Having said that, just from occasionally poking around and playing it, I have to commend anyone who had a hand in the combat table lookup stuff. That part in itself is a work of art.
    Agreed. The original developers did an amazing job putting it together. It is easily the most complicated code in the ruleset and took me a long time to understand.

  5. #55
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    Add in automatic re-rolling of initiative at the start of every round and perhaps even different dice methodologies for generating initiative (i.e. 2d10, d100, etc...).
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

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  6. #56
    It might not be in the initial release but I do plan on letting the GM configure the dice used for initiative. I will make sure to add in an option to automatically reroll the PCs initiative since it currently only does it for the NPCs.

  7. #57
    [QUOTE=Dakadin;432035]Additional criticals for a special weapon like heat criticals on a flaming sword are already handled in the ruleset. I just used it on Saturday for an additional code critical. To set it up you need to add the additional critical table to the item here:
    Attachment 26911

    Hmm...how do you make the additional critical work. When I click on that section for a weapon I cannot edit it??

  8. #58
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    Quote Originally Posted by watters View Post
    Hmm...how do you make the additional critical work. When I click on that section for a weapon I cannot edit it??
    One of the FG "golden rules" - drag/drop.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #59
    Yes, you just drag the table from the tables list to the appropriate field. If you can't edit the weapon at all it is likely because you opened it from a module instead of a character sheet.

  10. #60
    Ahh...lol...thanks

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