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  1. #81
    Quote Originally Posted by Majyk View Post
    Ardem just had a dump of us last session on Wed.
    Will ask if it was just a network issue that had us lose connectivity, or if a crash itself.
    Can you replicate it or provide me details of what you were doing at the time along with any extensions being used so I can try to track it down?

    Thanks,
    Dakadin

    Rolemaster Classic for FG Wish List - http://rm4fg.idea.informer.com/

  2. #82
    Quote Originally Posted by JohnD View Post
    I've thought about it a bit more and had a discussion with someone who was playing at the time and was reminded of what I had said at the time; as soon as any rolls that required the Resolver started to take place, memory usage just kept on increasing and nothing would stop it. If we went for a time without any rolls, it would still keep increasing, and heavily roll intensive sessions would drive the number up quickly.

    That computer only had 6 gb of ram, and I remember FG would always hit 3 gb at crash. I had done everything I could to reduce memory usage; no tokens in the folder, no tokens shared, minimal maps etc... shared and unshared as soon as not needed, etc... but it never made a difference.

    This was the same computer I began using RMC on back in 2012 when I first bought FG... so it seemed like something had changed in how memory was being used/managed in the ruleset, but as I've said previously, on a new computer and I've yet to see any crashing (although I'm waiting for the ruleset to enter 2019 before I seriously begin to use it again).
    Thanks that helps. I've barely touched the table resolver since I took over the ruleset and unfortunately, it's the most complicated portion of the ruleset. I will see if I can track it down since it is likely to continue in a CoreRPG version of the ruleset.

    Rolemaster Classic for FG Wish List - http://rm4fg.idea.informer.com/

  3. #83
    Ardem's Avatar
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    Have not tested it out yet to see exactly what it was, but it was a mood dump. So upon changing the mood it crashed to desktop. We are playing FRP but FRP has no changes around the mood settings, so it be using FG/RMC code, also was using the Test version of FG and everyone else was using the Live version.

    I would not worry until I test it out, and figure out exactly what it was, I tend not to use Moods much. It was repeatable twice.

    It could be a bunch of things, so ignore for now till I sort out, if it was a FG test exe issue.

  4. #84
    Trenloe's Avatar
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    Quote Originally Posted by Ardem View Post
    Have not tested it out yet to see exactly what it was, but it was a mood dump. So upon changing the mood it crashed to desktop. We are playing FRP but FRP has no changes around the mood settings, so it be using FG/RMC code, also was using the Test version of FG and everyone else was using the Live version.
    Reported a couple of months ago and should already be fixed - see here (post #6 describes the issue and post #8 is where Dakadin says he thinks he's fixed it): https://www.fantasygrounds.com/forum...245-FG-Problem

    It was fixed in the March 12th update: https://www.fantasygrounds.com/forum...arch-12th-2019

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  5. #85
    Ardem's Avatar
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    Which I was running, but as I said ignore till I really look into it. Just not had the time yet.

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