Thread: SavageWorlds v4.4 released
-
June 5th, 2017, 14:54 #21"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
June 5th, 2017, 17:58 #22
-
June 8th, 2017, 02:34 #23
My turn again. Having a minor problem with the wound markers not going away on the portraits in the upper left of the table top, even when the wounds are removed via the character sheet. What am I missing?
It matters not how straight the gate, how charged with punishments the scroll;
I am the Master of my Fate, I am the Captain of my Soul.
-
June 8th, 2017, 03:05 #24
i have found an issue, when i try to add cyberware or mods it doesnt work, they dont take to the PC
FGU Standard License Holder.
Currently Running:
-
June 8th, 2017, 09:09 #25
Couple things I've noticed that are odd/annoyances
I can't remove DM Bennies without dragging them one by one out of the Tools bar, using "Setup GM Bennies" Simply adds an amount equal to the number of players in the sheet, instead of setting the amount to that. IE. If I have 6 players, and 2 bennies in the tool bar, I hit "Setup GM Bennies" and I end up with 8 Bennies in tool bar, instead of 6 (one for each player).
Second thing, can no longer double click on a benny on the player sheet to spend it, it needs to be dragged. This is a massive pain for me and my players who use track pad laptops around the table.
Last thing, not really an annoyance per se, but it'd be nice to be able to increase/decrease benny count from the party sheet individually, instead of only being able to "reset" everyone to 3.
Otherwise it's an amazing update, and you've done a shitload of work! Thanks so much Ikael (and anyone else who contributed)Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
-
June 8th, 2017, 12:55 #26"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
June 8th, 2017, 12:55 #27
Last edited by Ikael; June 8th, 2017 at 14:16.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
June 8th, 2017, 13:19 #28
You can hold down CTRL and scroll with mouse wheel to change to number of bennies
Fixed in v4.5
Seems like double-click to use Benny has never existed to start with. Added this feature in v4.5
You can drag and drop bennies in Party Sheet to grant them to given PC. Note that you do the same in PC portraits as well"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
June 8th, 2017, 22:17 #29
When adding certain mods and cyberware to the PC they do not take, such as Wall Walker System, or Sensor Array, in fact most of the mods we tried to add last night I had to put on manually, couldnt find them anywhere on the inventory of the players at all, hence the reason i needed to add it...i dont know how to put screen shots of things not applying otherwise I would have done that for you. If you need more explanation let me know i will fire up the TLP campaign and try everything and get your super detailed info
FGU Standard License Holder.
Currently Running:
-
June 8th, 2017, 22:25 #30Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks