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June 23rd, 2021, 09:22 #781
- Join Date
- Oct 2019
- Location
- Hong Kong
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- 310
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June 23rd, 2021, 11:59 #782bmos' extensions
he/them
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June 23rd, 2021, 19:45 #783
Hi Talarosesong,
Welcome to the forum and thank you for catching this and reporting it. I actually went through all the chapters of Rise of the Runelords and fixed a few instances where regeneration and fast healing were on the HD line. They have all been corrected and a hotfix was applied. You should now see the fixed version in the LIVE environment.
Thanks,
DannyDeveloper for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
Ultimate License Holder
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June 26th, 2021, 00:03 #784
- Join Date
- Feb 2019
- Posts
- 10
Found out the Effects automation on the Ghouls from the official Beastery don't work, there might be more
Also, cleric channel energy doesn't have any automation and positive energy/healing doesn't hurt DhampirsLast edited by DragonKnightAdam; June 26th, 2021 at 00:16.
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June 26th, 2021, 00:48 #785
To clarify DragonKnightAdam's report: Several actions which could be defined in the actions tab of NPCs are not there, if I understood correctly on Discord
@DragonKnightAdam, about the positive energy part: Positive energy does not damage undeads currently in the base code; you may want to do that manually (e.g. by using a damage button instead or so)My extensions for 3.5e and Pathfinder
Bug reports please here
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June 26th, 2021, 14:10 #786
- Join Date
- Jan 2014
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- California
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- 1,564
In Pathfinder Ultimate Intrigue the feat Drunkard's Recovery has a type of Genearl instead of General.
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June 26th, 2021, 15:17 #787Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 26th, 2021, 16:48 #788
- Join Date
- Apr 2020
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- 32
This is for the Reign of Winter adventure path. I've only checked the first two, so far, but every single treasure in encounters has the entire paragraph from the module as it's label. Which means that if I drag that into chat, it reveals all the things (including secrets, like that a ring is cursed).
And yes, I can drag from the open parcel instead. This is less convenient, but also, those parcel names are the room/encounter area and includes things like the CR of the encounter. Which, isn't bad, per se, but doesn't look great, either.
I'm also not a huge fan of all the apostrophes and quotes being unidentified characters that show as boxes.
ScreenshotTreasureLabels.png
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June 27th, 2021, 15:30 #789
- Join Date
- Oct 2019
- Location
- Hong Kong
- Posts
- 310
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June 27th, 2021, 17:17 #790My extensions for 3.5e and Pathfinder
Bug reports please here
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