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  1. #41
    just got the FG couple of days ago and was trying to put in my own scenario, which is not in English, found it wouldn't work and started research since then and, to be honest, there wasn't much useful info about language support . so happy to see there are actually people working on this , I was trying to follow your tutorial and create a similar extension for Chinese/Japanese but couldn't get it to work, no idea what went wrong. is it even possible to get it to work for Chinese/Japanese? help me pls

  2. #42
    LordEntrails's Avatar
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    Quote Originally Posted by crazy kitty View Post
    just got the FG couple of days ago and was trying to put in my own scenario, which is not in English, found it wouldn't work and started research since then and, to be honest, there wasn't much useful info about language support . so happy to see there are actually people working on this , I was trying to follow your tutorial and create a similar extension for Chinese/Japanese but couldn't get it to work, no idea what went wrong. is it even possible to get it to work for Chinese/Japanese? help me pls
    Welcome to FG

    FG classic/current does not support full character sets. It only supports (if I got things right!) iso-8859-1 which is really only the Latin characters. Marian has done something with this extension that might be using fonts to simulate non-Latin characters, and I'll let them jump in and tell you more. But, without doing something like this/that, you'll be stuck with the sticking with Latin characters (though their is also the L-Pak Community Project that does translations for FG into other languages, but still using Latin characters).

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

  3. #43

    Join Date
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    Wellcome "crazy kitty", actually isn't possible enable Fonts you want (Chinese, Japanese) same way isn't possible change text flow, for example notation from right to left not left to right. But we hope new FGU understand Fantasy Grounds Unity could enable in one of late updates utilise more codepages than now. SmiteWorks talks about this in one of first FGU twitch interviews.

    This FG project is really great but need little more time

    I understand well your needs write and communicate with your friends in your common language, because it is more quicker, you can use words for which is harder find their short English versions or take while you searching for them in memory.
    Especially kids and young players from non English speaking countries could have problems write in English, they often hear GM speaking in their native language (reading = telling them story) which simebody skillfull translate for them and because they didn't know english well they want react in local language what could be limiting if software doesn't allows it.
    From this reason I start make Language extensions for my language.
    The most important rules of FG - 1.) drag player portraits onto the Combat tracker!
    2.) Drag NPCs onto the Combat Tracker! 3.) Drag icons from the Combat Tracker onto the Map!

    ----
    My timezone: Slovakia +1 GMT (CET), summer time +2 GMT (CET)
    see http://www.greenwichmeantime.com/tim...nion/slovakia/
    License holder: Ultimate License
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    (CEL) Central European Languages SK, CZ, PL, RU, FR - Font extension

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