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  1. #11
    Is there any reason the player's would also need to download this/load the shared module, or just the DM?

  2. #12
    LordEntrails's Avatar
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    Typicaly the DM. Then they can choose to share it or not. Players might be able to use it in Manage Characters, but I've never tried.

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  3. #13
    Zacchaeus's Avatar
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    Since the module aims to make setting up effects at character creation I'd say, yes the players should have this. It won't work in manage characters since there's no effects button, but it will work if a player connects to the GM and he has the module shared. As LordEntrails says only the DM need download the module but if the player does have it he can request that the DM authorise it's use.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #14
    jptheronmd
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    Sorry - very noob question. I installed by copying the mod to my modules folder. When I click the effects button the custom effects don't show up in the custom window. What am I doing wrong?

  5. #15
    Zacchaeus's Avatar
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    Quote Originally Posted by jptheronmd View Post
    Sorry - very noob question. I installed by copying the mod to my modules folder. When I click the effects button the custom effects don't show up in the custom window. What am I doing wrong?
    Welcome to FG.

    When you open your campaign go to Library > Modules and then click on the Load button for the module.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #16
    jptheronmd
    Guest
    Thank you so much.

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