Thread: GURPS 4E Core Ruleset
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January 3rd, 2019, 23:33 #691
- Join Date
- Apr 2010
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- Australia
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- 898
Just touching base. I'm back from a vacation and in the week I have left before going back to work, I will be working on the ruleset. New release coming soon!
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 4th, 2019, 00:06 #692
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- May 2013
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- East Coast USA.
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Awesome! Where does a person from Australia go for vacation?
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January 4th, 2019, 05:52 #693
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 4th, 2019, 06:00 #694
- Join Date
- Aug 2015
- Location
- Western New York
- Posts
- 204
Let's see.
Land with the deadliest Snakes. Check
Land with the scariest spiders. Check.
Land with the toughest Men. Check.
Land with the most beautiful women...
Who am I trying to fool. Why would any able bodied man of Australia want to leave to visit some other land - when they already have the best women?
*teasing grin*
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January 8th, 2019, 13:14 #695
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January 8th, 2019, 19:31 #696How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, intro for beginners)
Discord, unofficial GURPS hangout and real-time chat
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January 14th, 2019, 22:30 #697
- Join Date
- Dec 2016
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- 60
Just curious how does this ruleset handles a d66(1d6 tens and 1d6 ones)? and is there a way to port that out to more core since I think other rulesets/game systems would/could benefit from that. NVM core has it handled.
Last edited by Baufrin; January 14th, 2019 at 22:42.
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January 14th, 2019, 23:06 #698
- Join Date
- Aug 2015
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- Western New York
- Posts
- 204
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February 9th, 2019, 18:02 #699
- Join Date
- May 2013
- Location
- East Coast USA.
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- 945
Ronnke, in case you aren't aware, there appears to be some incompatibility between the Gurps Ruleset and Delux-Oz's sound extension. I thought it was just me doing something wrong, and mentioned it to him here, https://www.fantasygrounds.com/forum...ension/page135
I don't know when the problem first showed up (which version of the ruleset), because I still have all the sounds I set up with his extension originally. The links and triggers are working, but "behind the scenes" as i can't access any way to view them and/or modify them.
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February 9th, 2019, 23:29 #700
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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