DICE PACKS BUNDLE
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  1. #11

    Join Date
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    Quote Originally Posted by ronnke View Post
    It's finally here (for first release). ...
    Download from here:
    https://www.dropbox.com/s/oi8xg07o9wroslm/GURPS.pak
    ...
    Thanks Ronnke! A quick question...if I am using the existing ruleset, can i just replace the .pak file with yours? Will it keep the current campaign, or should I start a new one (export, import etc)?

  2. #12

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    Quote Originally Posted by seycyrus View Post
    Thanks Ronnke! A quick question...if I am using the existing ruleset, can i just replace the .pak file with yours? Will it keep the current campaign, or should I start a new one (export, import etc)?
    I would start a new campaign. Export the characters from the old campaign and then import into the new one. If you really must, then you can replace the .pak and load your campaign, but this may have unpredictable results. MAKE A BACKUP OF YOUR CAMPAIGN BEFORE TRYING THIS!

    I will look at the migration/upgrade code for using your old campaigns in the days ahead.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #13

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    Quote Originally Posted by ronnke View Post
    ...
    I will look at the migration/upgrade code for using your old campaigns in the days ahead.
    Please don't let THAT take a priority over other, perhaps more important things. I could survive without it.

    EDIT: On second thought, it would be useful to be able to pull in all the modifiers etc. I've created.
    Last edited by seycyrus; January 11th, 2017 at 02:17.

  4. #14
    Thanks Ronnke you are the best!

  5. #15

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    Is anyone else having problems pulling in NPCs exported from GCA4?

  6. #16

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    Quote Originally Posted by viresanimi View Post
    This looks quite amazing. I haven't played Gurps in many many years, but now I want to again!

    I did run into an error:
    Script Error: [string "campaign/scripts/npc_main.lua"]:35: attempt to index global 'traits' (a nil value)

    That was just by making, locking / unlocking an npc. Might be due to the fact that I run the test version. Just wanted give a heads up on this.


    Great work sir!


    Vires Animi
    Script error fixed!

    The new GURPS.pak can be downloaded from the original link.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  7. #17

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    Quote Originally Posted by seycyrus View Post
    Is anyone else having problems pulling in NPCs exported from GCA4?
    You wont be able to import NPC's from GCA until Saithan's script, which does the export, has been modified to then new NPC data format.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #18

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    May 2013
    Location
    East Coast USA.
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    Quote Originally Posted by ronnke View Post
    You wont be able to import NPC's from GCA until Saithan's script, which does the export, has been modified to then new NPC data format.

    Nod! I think he might need to modiy the PC export as well. Inventory is not being populated. btw, this is looking really nice!

  9. #19

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    Quote Originally Posted by seycyrus View Post
    Nod! I think he might need to modiy the PC export as well. Inventory is not being populated. btw, this is looking really nice!
    The inventory should import correctly. I have on several occasions. can you send me the file you are trying to import.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  10. #20
    So here it is. Kudos to you!

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